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  1. #551
    GKEnialb's Avatar
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    Quote Originally Posted by seycyrus View Post
    GKEnialb,

    It's been a long summer for me, and now that I have returned I find that this extension no longer works. I've used it with success (Once I worked through some issues), but now I don't even get an error message - just no indication of a distance change due to relative height. I'm using the Gurps ruleset.

    Did something happen in the last few months that I am unaware of?
    Created a GURPS campaign and it works fine with just Token Height Indicator loaded. Do you have any other extensions loaded?

  2. #552

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    Quote Originally Posted by GKEnialb View Post
    Created a GURPS campaign and it works fine with just Token Height Indicator loaded. Do you have any other extensions loaded?
    Upon further investigation, I see that it is not working with a hex grid (Gurps generally uses hexes). In fact the only grid setting that it seems to work with is square grid.

    It used to work with hex grid.
    EDIT: Sorry for not answering your question. It does not work even without any other extensions loaded. The hex grid seems to be the culprit
    Last edited by seycyrus; September 6th, 2022 at 23:47.

  3. #553
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    Quote Originally Posted by seycyrus View Post
    Upon further investigation, I see that it is not working with a hex grid (Gurps generally uses hexes). In fact the only grid setting that it seems to work with is square grid.

    It used to work with hex grid.
    EDIT: Sorry for not answering your question. It does not work even without any other extensions loaded. The hex grid seems to be the culprit
    It's working for me with a hex on GURPS. Can you send me something like the attached image that shows the issue and the grid settings for the map?
    Attached Images Attached Images

  4. #554

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    Quote Originally Posted by GKEnialb View Post
    It's working for me with a hex on GURPS. Can you send me something like the attached image that shows the issue and the grid settings for the map?
    Thank you for your time. I now realize that this problem seems to exist with larger than 1 hex tokens (in Gurps terms this is an SM greater than 0) on a hex grid. It works well for single hex token. Here is a screenshot with a multi-hex figure.
    Attached Images Attached Images

  5. #555
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    Quote Originally Posted by seycyrus View Post
    Thank you for your time. I now realize that this problem seems to exist with larger than 1 hex tokens (in Gurps terms this is an SM greater than 0) on a hex grid. It works well for single hex token. Here is a screenshot with a multi-hex figure.
    Okay, that I can reproduce. Oddly, it's a very similar issue that I'm seeing with Size Matters. I'll see what I can do.

  6. #556
    I'm getting a clash with this EXTN and 'Automatic Flanking and Range' Extension. I suspect 'getDistanceBetweenTokens' is modified by ' Token Height Indicator' EXTN causing the Calculation for 'Automatic Flanking and Range' to miscalculate distance for Large creatures (2x2 squares)

    2022-09-05 (1).jpg

    The 'Automatic Flanking and Range' EXTN is widely used from DMGUILD and I was hoping the issue could be looked at.. I have posted on 'Kent-Mccullough-Stuff' Discord Thread. Testing shows only an issue with only your 2x EXTNS loaded.

    Have you seen this issue before ?
    Last edited by EllivasKram; September 9th, 2022 at 17:51.

  7. #557
    Quote Originally Posted by EllivasKram View Post
    I'm getting a clash with this EXTN and 'Automatic Flanking and Range' Extension. I suspect 'getDistanceBetweenTokens' is modified by ' Token Height Indicator' EXTN causing the Calculation for 'Automatic Flanking and Range' to miscalculate distance for Large creatures (2x2 squares)

    2022-09-05 (1).jpg

    The 'Automatic Flanking and Range' EXTN is widely used from DMGUILD and I was hoping the issue could be looked at.. I have posted on 'Kent-Mccullough-Stuff' Discord Thread. Testing shows only an issue with only your 2x EXTNS loaded.

    Have you seen this issue before ?
    Here are the Auto Flank and Range posts from the past 14 months, oldest to newest.
    https://www.fantasygrounds.com/forum...nge#post608182
    https://www.fantasygrounds.com/forum...nge#post611734
    https://www.fantasygrounds.com/forum...nge#post636912
    https://www.fantasygrounds.com/forum...nge#post636912

    It was reported working in January, so either you're not running the latest versions, or something has since broken.

  8. #558
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    I think I may see the problem and it's in THI. I shoule be able to get an update out today if I can track it down.

  9. #559
    Quote Originally Posted by GKEnialb View Post
    I think I may see the problem and it's in THI. I shoule be able to get an update out today if I can track it down.
    Many many thanks all. Much appreciated. Such a great community.

  10. #560
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    No worries at all, and second your feelings about the community. Version 5.1 is live on the Forge, which should fix the issue you're seeing and hopefully fixes the hex grid issue seycyrus found as well (can't confirm yours directly as I don't own that extension and my ability to reproduce the hex thing came and went a few times). Let me know if there are any issues with either.

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