Thread: Savage Worlds v5.4 released
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June 2nd, 2022, 19:33 #21
I have just committed update that include the latest errata to SWADE module
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June 20th, 2022, 15:33 #22
Be aware as it is right now the Stunned condition is defined in two different, incompatible ways:
The rulestext on page 106 is still the 5.7 text, but the summary on page 203 got reverted to the 5.4 version.
The FGU module reflects this inconsitent state now.
As no change to the Stunned condition got mentioned in the Changelog I suggest using the 5.7 version until Pinnacle has stated what the hell they mean.
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July 2nd, 2022, 11:58 #23
Now is not a good time for us to update at all. FrodoB is herding cats over on this page https://www.pegforum.com/forum/savage-worlds/savage-worlds-general-chat/61070-change-to-6-0-collected-errors-inconsistencies-and-undocumented-changes
Pinnacle need to tell us what the rules are. That helps a lot when it comes coding themUltimate License holder.
Over 10 years on Fantasy Grounds !
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January 16th, 2023, 23:32 #24
Are power points supposed to be reducing as the player uses a power?
If so, its not doing it in my game.
If not, that would be an awesome feature to put in, or have an extension for.Everybody lies...
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January 16th, 2023, 23:44 #25
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.My understanding is that it can't be reasonably automated because between shorting and power modifiers its impossible to know how many to points to charge.
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January 17th, 2023, 07:03 #26Got a Bug - Click & FOLLOW the procedure here, it will save time
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January 26th, 2023, 18:20 #27
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I will say I would love if there was just a checkbox and it applies effects on the fly (there is some of that, but it would be cool you could just drag the power over and there were checkboxes under it and it would (say) add an extra die and AP when you did the damage, and uncheck some of them on another attack). But subattacks work, and its not hard to hit the powers effects as needed. So its manageable.
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February 5th, 2023, 15:23 #28
Creating Arcane Backgrounds Edges is broken. They "work" but they don't populate to Powers unless they are linked to a @SWADE Arcane Background (from the Powers tab Arcane Backgrounds list).
Doesn't matter for most users, since the core AB cover most stuff.Got a Bug - Click & FOLLOW the procedure here, it will save time
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February 6th, 2023, 17:41 #29
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They also work if linked to a custom AB.
For those who don't know, you must manually add this node to the AB Edge in db.xml:
Code:<arcanebackground type="windowreference"> <class>arcanebackground</class> <recordname>reference.arcanebackgrounds.YourCustomABHere</recordname> </arcanebackground>
Remember the qualifier ("@SWADE Player Guide", etc) if it comes from another source.
All the other words must remain the same.
We need an update to the Arcane Background window that allows you to select the companion Edge.
If it's needed soon, I can write an extension for that.
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February 6th, 2023, 18:01 #30Got a Bug - Click & FOLLOW the procedure here, it will save time
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