Thread: 5E Automatic Effects
-
September 7th, 2021, 10:13 #241
The next book will be Guildmaster's Guide to Ravnica (11-2018). It has races, items, npcs, ...
And then there is a variety of uncovered books (order and whether to cover all of them is not yet decided):
- Acquisitions Incorporated (06-2019)
- Eberron: Rising of the Last War (11-2019)
- Mythic Odysseys of Theros (07-2020)
- Van Richten's Guide to Ravenloft (05-2021)
- Fizban's Treasury of Dragons (10-2021)
- Strixhaven: A Curriculum of Chaos (11-2021)
...
- Adventures
(note: Explorer's Guide to Wildemount isn't allowed on DMsGuild)Last edited by Aridhro; September 7th, 2021 at 10:18.
-
September 7th, 2021, 10:45 #242Patriarch
- Join Date
- Oct 2020
- Posts
- 300
-
September 7th, 2021, 13:12 #243
-
September 7th, 2021, 13:22 #244
If you drag your local version back into the spells list, it will make a local copy, even if you put it in one of the 5eAE groups.
-
September 7th, 2021, 13:42 #245Patriarch
- Join Date
- Oct 2020
- Posts
- 300
Cool thanks
-
September 7th, 2021, 19:37 #246
-
September 7th, 2021, 19:41 #247Patriarch
- Join Date
- Oct 2020
- Posts
- 300
Awesome
-
September 7th, 2021, 21:14 #248Grand Templar
- Join Date
- Dec 2015
- Posts
- 274
For what it's worth, I personally am very interested in the following:
- Eberron: Rising of the Last War (11-2019)
- Mythic Odysseys of Theros (07-2020)
- Van Richten's Guide to Ravenloft (05-2021)
Unreleased:
- Fizban's Treasury of Dragons (10-2021)
I wasn't aware Wildemount material wasn't allowed on DMs Guild (although Acq Inc *is*?)....but this is good to know!
-
September 9th, 2021, 08:45 #249Adept
- Join Date
- May 2015
- Posts
- 4
How about integrating the effects of the extensions like "Feature: Aura Effect" and "Better Combat Effects" that are available for free?
That would be really cool.
-
September 9th, 2021, 14:55 #250
I also like those extensions and I am looking for ways to implement those (but must admit I didnt even found the time for my own group
). Although I can't add it to the main product line, as the coding can still evolve and could be unsupported in the future.
You can imagine that checking all 3500 spell powers might be a bit to much, especially if those extensions evolve over time. Therefore a community driven approach might work better.
How and when is not yet decided, but it is definitely in the back of my mind.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)


Reply With Quote


Bookmarks