Thread: 5E - Aura Effects Coding
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August 22nd, 2021, 03:34 #31
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August 22nd, 2021, 03:42 #32
kk Figured it out.
Get BCE. Concentration option OFF, remove the (C) from the caster's string.
Create a second 'Spirit guardians; (C)" effect that the caster wears and if it expires, then so to remove the accompanying aura effect from the caster.
Groovy. TY people who understand all the coding more than I thought i did...
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August 22nd, 2021, 04:32 #33
There is no need to do this if you are using the aura. The Aura is put on the caster, which also has the (C) effect on effects it applies. it (not the FROMAURA effects) will have a duration for that tracking.
So only 1 effect need to be placed, its the Spirit Guardians Effect Aura I posted up a few.
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August 22nd, 2021, 04:45 #34
I had to do exactly as I said. Unless you mean the (C) does not matter as it already knows it is concentration. Otherwise, including (C) at the end of the most current Aura Effects with the current version of FGU results in the enemy not rolling even if it has the effect applied from the aura.
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August 22nd, 2021, 06:11 #35
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October 19th, 2021, 10:17 #36
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is there a way (even with combining AURA's with other extentions) to get this
(place this on a Troglodyte)
AURA: 5 foe; Trog Stench; IF: FACTION(foe); SAVES: CON 12; POISONED
How do you set the Duration of POISONED to be "till start of next turn"? even if the player walks out of the Aura?
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October 19th, 2021, 10:51 #37
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It's not really an aura effect as it effects all creatures other than troglodytes and its only at start of turn.
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October 20th, 2021, 01:11 #38
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any suggestion woudl be appraciated if there was some other way to do this.
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October 20th, 2021, 19:19 #39
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I think Better Combat Effects has the functionality to trigger effects at the start of turns. I'm not sure about adding the immunity with a successful save, though. I think I would just run this manually; the effort to program this won't be worth it, unless you've got a whole troglodyte based campaign.
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October 20th, 2021, 20:55 #40
Technically there are plenty of things that grant immunity to the effect after a save beyond just the troglodyte. Though that seems reasonable to have as a distinct extension rather than piling on the the aura one.
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