DICE PACKS BUNDLE
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  1. #311
    I bought several tokens and today I saw a token pack that had tokens for mirror images 1-3, so I thought that maybe my player would like to put that on the map for fun and profit. Not really important. The whole idea was more about being able to have multiple tokens for single spells where needed, like cone angle or line vs. circle walls.

  2. #312
    Quote Originally Posted by bratch9 View Post
    Yep, this is broken at the moment, I need to catch up the drag for this case.. but now that the player token is always on top, you should never need to drag the spell token, and it can move match it with the drag while its not selected. which should resolve this sort of issue pair issue.

    it will not solve token lock on just a basic spell token drag.
    My testing is that without token lock, everything is fine for both pc and gm. When I have token lock on the gm is fine but the pc will have issues. Even the centered aura dose not move with the pc when they move and any attempt to move the spell token gets the huge graphic. The gm can move both together or just the spell token under lock. No big deal just reporting back.

  3. #313
    Quote Originally Posted by Weissrolf View Post
    I bought several tokens and today I saw a token pack that had tokens for mirror images 1-3, so I thought that maybe my player would like to put that on the map for fun and profit. Not really important. The whole idea was more about being able to have multiple tokens for single spells where needed, like cone angle or line vs. circle walls.
    New build version 4.4, done a lot of work on the spell token move and display.

    I've added back tool tip for what spell token you are over, that now takes shape into account and its got custom drag processing and tracking. Dont select the spell token, just grab and drag it without the green highlight... you still get green highlight if you select it as i can not stop it doing that.

    The spirit guardian (aura) for now is not available. I need to think about how to process that, thinking I might have to do the data tracking side so that I can record and track the (n)pc token reference with the spell token to make that work when you move the (n)pc token side.

    Have fun, let me know if you have issues or feedback.

    -pete

  4. #314
    Ive had to drop back to the 4.3 version for now... done some extra campaign clean down and setup of token and it was giving a 'nil' error which it was not doing before, so will look into that in the morning.

    -pete

  5. #315
    I did a quick test of 4.4 trying to move the spell token without selecting it. Unfortunately it always got selected the moment I move it around.

  6. #316
    Quote Originally Posted by Weissrolf View Post
    I did a quick test of 4.4 trying to move the spell token without selecting it. Unfortunately it always got selected the moment I move it around.
    Ive moved the build over to 'test' stream, but I found an issue to do with if you delete a spell token.

    Not sure on why it selects for you, i press and hold left mouse and then drag, never selects. only selects if i press and release the mouse before starting to drag.

  7. #317
    Maybe some interaction with other extensions? I already disabled all overlay extensions for quick testing, but that didn't make a difference.

  8. #318
    Quote Originally Posted by Weissrolf View Post
    Maybe some interaction with other extensions? I already disabled all overlay extensions for quick testing, but that didn't make a difference.
    Not sure then, are you running with the map window open or maximised or double maximised to the background ?

  9. #319
    I only tried windowed yet. Maximized has its benefits, but eats more GPU power (even when mostly empty) and is not saved (aka reopened) by the FBTabber extension.

    Just enabled the Test channel, but Updater keeps telling me that it is copying files while it is likely finished already.

  10. #320
    I used TEST today. The token select overlay happens when spell tokens are dragged from the character sheet. When the same spell token is dragged from the Spell Tokens window then it moves without being selected. But it moves faster than the mouse, which it shouldn't do.

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