Thread: Project: Author
-
June 15th, 2021, 15:19 #441
Make sure you're using the latest version and check out the specifics. It also still requires you to follow the previous requirements of inline images in the first post.
---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
June 15th, 2021, 16:52 #442
It does not work.
Can this help?
<id-00001>
<align type="string">center</align>
<blocktype type="string">signletext</blocktype>
<text type="formattedtext">
<linklist>
<link class="imagewindow" recordname="image.id-00003">
<b>Art: </b>Cover</link>
</linklist>
<id-00003>
<image type="image">
<color>#66FFFFFF</color>
<layers>
<layer>
<name>Cover.jpg</name>
<id>0</id>
<parentid>-1</parentid>
<type>image</type>
<bitmap>images/Cover.jpg</bitmap>
</layer>
</layers>
</image>Last edited by Drogo210; June 15th, 2021 at 17:39.
UTC +2
Italian DM
Italian/English Player
-
June 15th, 2021, 17:59 #443
Works for me.
---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
June 15th, 2021, 18:02 #444
-
June 15th, 2021, 18:39 #445
I am also not sure if you can have inline maps as it did in FGC. I've not tested. I have ONLY tested images. The system has dramatically changed from FGC to FGU. I had not planned to work on updating to FGU as there are options that I was hoping would be part of FGU itself ... but it's not out yet.
In anycase, testing with a local image it seems to work at this time for me.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
June 15th, 2021, 18:44 #446
Fixed.
By mistake, I clicked sub-chap instead of the lock, ad since it was the first page probably it was trying to say..."How can it be a sub-chapter if it's the first-page IDIOT!".
Did not check if you can have images in the sub-chapter but probably yes.
ThanksUTC +2
Italian DM
Italian/English Player
-
June 15th, 2021, 20:56 #447
- Join Date
- Nov 2019
- Posts
- 135
Looking your XML, I can see where have bold around the label. That is specifically called out as something you can't do. It has to be unformatted. Then, if you wish, you can go back into module's XML. after it is created and add your html for the bold tags back into it.
-
July 28th, 2021, 03:10 #448
Hi Celestian,
I messed around with this ext. this evening and it seems I must be doing something wrong? I'm doing everything as per your description but when i load my test mod the Reference Manual is there but there's nothing in it??? It's not very big yet since i'm only testingDark Tower Test.mod
Thank youPatou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
-
July 28th, 2021, 03:54 #449
From post #1
Create story entries in each group/category how you wish them to appear in each chapter.
-
July 28th, 2021, 04:17 #450Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
Thread Information
Users Browsing this Thread
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks