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March 26th, 2021, 20:37 #41
Try going to the top of this page over to the left where it says "STORE". Go to that drop down and select "STEAM ACCOUNT SYNC". Then click "Refresh Steam Purchases". See if that works. I have to do that if I buy stuff through Paizo, sometimes. Figure it's the same with Steam.
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March 26th, 2021, 20:58 #42
Make sure you've synchronized your FG account with Steam, and then perform an update.
Then, go you assets and select the "Images" button at the top of the window. Then type jungle in the search field and press return. You should see four "bag" folders related to FG Jungle Map pack. See post #1 for what to expect in these folders.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 5th, 2021, 11:34 #43
Hi,
First, these art packs are very useful once you get used to them! Great Job. 10+
A question I have the interior pack I but I do not see any window? IS there a package for other interiors or are just missing?UTC +2
Italian DM
Italian/English Player
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May 16th, 2021, 13:43 #44
Hello,
In the recent YouTube video for lighting there was mention of having done the maps for the Ravenloft guide coming out. Any chance we are going to see this for the other modules already out and future ones where the maps are in black and white? For example the Mad Mage Maps?
Thank you.Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
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August 3rd, 2021, 00:05 #45
- Join Date
- Mar 2016
- Posts
- 1
Love what we have so far in the subscription. My only Request at this point is ships ... many more ships, boats, etc ... different kinds. I am in need of such for an upcoming campaign. Thanks
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August 11th, 2021, 18:37 #46
- Join Date
- Mar 2020
- Posts
- 3
Yikes, that makes my question about exporting maps created with these products moot, doesn't it!
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August 11th, 2021, 18:57 #47
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August 12th, 2021, 03:03 #48
- Join Date
- Mar 2020
- Posts
- 3
I like to create modules in FG then transcribe them to PDF for DMSGuild and other markets (depending upon content, D&D or OGL) and I have purchased a couple of these map packs for ingame use. Seeing the note about the license and the requirements to read the maps by other hosts, at this time importing maps I create externally will have to be the way I continue to work. I do have one campaign in playtest that has an exclusive FG created map for the final BBEG scene. I will have to re-create it in another program. Too bad because it is really great.
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August 12th, 2021, 04:55 #49
- Join Date
- May 2020
- Location
- WA (Western Australia)
- Posts
- 167
very similar here and i ve already made some comment about the absence of exporting capability, not even a jpeg one...
Even converting modules for the FG shop, i had to use an external program as i had to use FGC for conversion. Now converters are allowed to use FGU to convert, i guess i could use the map making part of FGU but again the need to have compatible art packs is another limiting factors.
Furthermore while FGU can have a better finish than DungeonDraft for example, it s a lot slower to make a simple dungeon by picking tile after tile than drawing the contour of a room which comes with walls and floor automatically...interesting choices from SW.
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August 12th, 2021, 16:24 #50
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