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February 10th, 2021, 22:03 #371
Welcome to FG.
See here for the things you can set up in NPCs to automate attacks etc. https://fantasygroundsunity.atlassia...and+Encounters
For the Sacred Weapon and Divine Smite you'll need to set up new attack actions to deal with the bonus attack and damage rolls (sacred weapon) and the radiant damage (divine smite). For the lay on hands a new ability will be needed and include the wording <the NPC> regains 45 hit points. You can't do anything about multiattack to automate it.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 10th, 2021, 22:11 #372Adept
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- Feb 2021
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- Everett, WA USA
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Thank you. I will work on that. I am not sure where I add an "ability". I do not see this section in the NPC creation. Does it go under "Traits"?
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February 11th, 2021, 01:13 #373
Yes, I should have said trait.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 11th, 2021, 19:54 #374Adept
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- Feb 2021
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- Everett, WA USA
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Sorry to bother you again, I feel so stupid that I cannot figure this out and have spent hours trying to do this correctly and I cannot get it to work. The basic melee weapon attack I have set up functions fine. I can roll the attack and the damage. The Divine smite I am trying to set up does not. I can roll the attack but the only the damage at the end will highlight to roll.
Also, how to use the spell slots as specified. I also feel it will be impossible for me to set up the sacred weapon as referenced below with the shedding of light and requiring a rest before the ability can be used again.
Sacred Weapon. As an action, Penelope can wreath her weapon in positive energy. For one minute she adds +3 to her attack rolls, and her weapon sheds light in a 20 ft. radius. She must take a rest before she can use this ability again
Divine Smite. When Penelope hits a creature with a melee weapon attack, she can expend one spell slot to deal radiant damage to the target. The damage is 2d8 for a 1st level slot, +1d8 for each level slot higher than first. This damage increases by 1d8 against undead of fiends.
I have attempted to attach a screenshot.
actions jpg.jpg
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February 11th, 2021, 20:38 #375
You can't do everything with an NPC that you can do with a PC. One thing you can't do without an extension is to add effects to an NPC. (see here if you are interested https://www.fantasygrounds.com/forum...cs-characters).
Below is a sample character with the things you want on it. Note the Divine strike ability - the wording there creates the effect of the extra radiant damage and you'd need to apply that effect once the NPC is on the CT as shown (just double click it). See also the Divine Smite attack and the Sacred weapon attack lines. I have assumed a rapier for the damage roll and used your base +7 to hit from your graphic. So it's just a question of adding 3 to the attack and damage rolls. You can show that this can only be used once by adding the (1/Day) to the attack descriptor. See also the spell slots on the CT. This NPC has three 1st level slots; so when they use an instance of their Divine Smite then you can manually change the three to a 2.
One thing to note; if this is an NPC which is going to be used a lot or is a recurring villain or companion to the party then I'd consider making it as a PC under the DMs control. It'd make your life a lot easier. If this is a one off NPC then don't spend a huge amount of time sweating the details. Even a boss NPC is very unlikely to last long enough to worry about how many spells slots they have left or how long an ability will last for.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 11th, 2021, 20:44 #376Adept
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- Feb 2021
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- Everett, WA USA
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Thank you so much.
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February 13th, 2021, 21:49 #377
Hi everybody! Is there a way for players to be able to add the "Player" log entries to the calendar? It seems a little silly for me to have to enter logs for them.
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February 13th, 2021, 21:53 #378
No, players can't create anything other than notes. Except if you use this extension which does a whole lot more than just add the ability for players to create and share notes, https://www.fantasygrounds.com/forum...ency-Extension
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 13th, 2021, 22:03 #379
Thanks for the info and also for bringing that extension to my attention!
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February 18th, 2021, 12:10 #380Celestial Paragon
- Join Date
- Aug 2019
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- 2,025
How do I remove NPC from combat tracker without removing their corresponding token from the map? Wading through the beaten up remains of enemies is difficult terrain in my groups.
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