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  1. #441
    leozelig's Avatar
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    I have been wondering if there is a better place on the char sheet for the luck die. Also whether a ‘starting luck’ field is of any use. Way back when this was an unofficial community ruleset, the feedback was that the starting luck field was unnecessary and confusing.

  2. #442
    I just use the miscellaneous bonus field and then write a judge's note to remind myself why someone has a bonus or bonuses. I think the frequency of occurrence is fairly low for when it would be useful, but I could be wrong.

  3. #443
    Quote Originally Posted by Tabarkus View Post
    Two things I noticed in my game tonight Leo. The automatic crit roll is producing a script error: [string "scripts/manage action critical.lua"]:81: bad argument #1 to 'lower' (string expected, got nil).
    I'm still getting this script error, was this in the last update?

  4. #444
    leozelig's Avatar
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    Thanks for the bug report... I did submit a fix, so I will check the script again.

    Do you remember who was making the roll - PC or NPC? What was the crit table setting - table I or something else? Was it an auto-roll triggered by the attack roll, or was it initiated from the crit roll button on the Actions tab?
    Last edited by leozelig; December 17th, 2020 at 11:26.

  5. #445
    leozelig's Avatar
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    I'm thinking it was a PC with the crit table set to I. That one escaped me somehow, but it should be fixed now - will update on Tuesday. Let's hope that does it

  6. #446
    Quote Originally Posted by leozelig View Post
    I'm thinking it was a PC with the crit table set to I. That one escaped me somehow, but it should be fixed now - will update on Tuesday. Let's hope that does it
    PC table I for sure (was testing 0 level guys), but I also got it with a Lvl 1 Warrior, so might be Crit table III as well. Not sure about NPCs

  7. #447
    leozelig's Avatar
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    Ok thanks. The bug fix seems to work for me, let’s hope everything is fixed for your next game

  8. #448
    Hey Leo, I saw this dice image while watching FG Twitch Map & Image Creation video: FGU dice display.png I love what they did with showing the die number, it helps newbies a lot. But I'm curious what the "+" die is as it shows up as a physical die and not a button. Just curious if something like this would work for DCC.

  9. #449
    leozelig's Avatar
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    Quote Originally Posted by Tabarkus View Post
    Hey Leo, I saw this dice image while watching FG Twitch Map & Image Creation video: FGU dice display.png I love what they did with showing the die number, it helps newbies a lot. But I'm curious what the "+" die is as it shows up as a physical die and not a button. Just curious if something like this would work for DCC.
    That's a Fate die - plus, minus, and blank sides. I have had requests to bundle all of the funky dice under the Fate die radial menu. I'm not sure how they got the numbers to show like that.

  10. #450
    Hey Leo,

    The CRITS aren't working in my game. For players and for monsters. we all rollled them last game and all we got was errors from both sides on the tables (we had to look up the crit results and roll them ourselves). All good. Just thought you should know that none of the crits were working on either side in anyway.

    And on another note, is there a way to change the color of the font in the box on games? whenever a result comes up that I have to read as the GM from one of my players (whether they have cast a spell and gotten a favourable result, or crit result (which didnt work this game but of course has in the past), etc...) the font is usually in a green color or some color that makes it really hard to read. is there a way to change that?

    cheers
    ryan

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