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August 10th, 2020, 00:20 #591
I uploaded the completed buttons for:
Species / Archetype
Item Attachments (I did just name it attachments, the text is prety small but no different than the encounters button really.)
Careers
Special Abilities
Although I knida gave up half way through trying to make them work with the extension. Still the graphics are there.
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August 10th, 2020, 01:51 #592Adept
- Join Date
- Mar 2015
- Posts
- 4
How do I turn my Monstrum Encyclopedia into a mod file so I can include it on DriveThru with the book?
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August 10th, 2020, 02:08 #593
That's a rather broad question. I assume it is compilation of NPCs. Click the NPC tab select the group drop down and click the slash then the +. Enter the name of your book here. This groups all your creations. Then make sure it is selected, then right click and create item. This will make a new entry. Fill out all your stats then repeat the process for each npc. This process works for all things you are added to your module.
After you are done to export fallow the instructions I gave in a previous post step 7. On page 58.
After you have done that you will find the module file by opening up FG clicking the folder icon in the launcher. That will take you to the root directory. From there is the modules folder. It is there. Just send that file with your upload.
If you wish to add the PDF into FG see the Author Extension. It good one.Last edited by sevrick; August 10th, 2020 at 02:33.
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August 10th, 2020, 02:37 #594
Updated Libraries
I have updated the libraries to include Attachments and Species.
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August 10th, 2020, 02:43 #595Adept
- Join Date
- Mar 2015
- Posts
- 4
My export ends up blank when I import it, so perhaps it doesn't work in FGU. I'm on a Mac, so I can't run classic.
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August 10th, 2020, 02:55 #596
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August 10th, 2020, 02:58 #597
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August 10th, 2020, 03:11 #598Saint
- Join Date
- Apr 2009
- Posts
- 1,132
I have just uploaded a new version of the ruleset with your buttons

thanks a lot
P.S.: I forgot to mention, when you have the time, could you create another one, for "Setting?"
I just dont know if this name will confuse people into thinking it is the settings for the program.. but i want to create a database for settings, so instead of extensions, people will select which settings they will have characters for (this will dictate what skills the character sheet will have on creation)Last edited by johniba; August 10th, 2020 at 03:20.
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August 10th, 2020, 03:22 #599
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August 10th, 2020, 12:38 #600
Ok the Settings button should be there now.
Bug
When checking a minion group skill I get this error:
Script Error: [string "scripts/manager_miniongenesys.lua"]:30: attempt to index a nil valueLast edited by sevrick; August 10th, 2020 at 12:58.
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