GI JOE RPG Launch
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  1. #11
    Interesting, I'll have to write up a web scraper to get updated lists.

  2. #12
    Just a suggestion, d20PFSRD contains quite a bit of non-paizo material, is there anyway to scrape the last line of the Sec. 15 for the item and put it in the description so people know where to find that item?

  3. #13
    Yes, it's just a bunch of regex, parsing, and navigation logic which is rote. The kinda work you outsource.

  4. #14
    where do i see traits to put in the character sheet? (sory I am noob to FG)

  5. #15
    Traits are part of races (ie racial traits), and features are part of classes (ie class features).

    If you drag and drop race or class record link from Players Handbook to front of character sheet, the race/class will be added and the traits and features will be placed in the correct list on the PC.

    Otherwise, you can view them in the race or class record.

    Regards,
    JPG

  6. #16

  7. #17
    I've fixed them so they will load properly in FGU. I haven't tested the end result in FGC. I also haven't made any change to the content.

    - fixed encoding
    - fixed HTML entities that do not exist in XML
    - fixed ampersands that were not in entity form
    - Equipment was using the 3.5 ruleset, not the pfrpg ruleset
    Attached Files Attached Files

  8. #18
    So, I've added these mods to the appropriate folder, selected them in the Library and all three show up.
    However, I cannot seem to find how I add a specific trait to my character.
    I'm building a 1st lvl Elven Rogue and I want to give her the "Reactionary" trait.
    Everywhere I read, everyone says that Traits are a part of the Race, but I cannot figure out how to add a trait to her race or otherwise.
    What am I missing?

  9. #19
    Drag and drop from Library, specifically from the Combat Trait menu.

  10. #20
    Perfect. Thank you!

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