Thread: [WIP]Alien RPG ruleset
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December 6th, 2019, 20:57 #171
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December 6th, 2019, 22:38 #172
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December 6th, 2019, 23:28 #173
hmm. what process are you going through to get the results on the last couple concerns minus the power on combat weapons? because with a quick check dropping things in and around, i'm not replicating this myself yet. see my results on a ranged combat weapon roll here, with a character whom has 1 agility, 2 ranged combat, a weapon with a bonus and a weapon damage.
ranged combat.png
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December 7th, 2019, 00:50 #174
alright. found the issue with all items appearing in the weapons list on the main page. i THINK i fixed it as i can't replicate it after making an adjustment. it happened when items were equipped and the server started up after.
i've included the power supply for combat weapons, tools, miscellaneous, and even armour.
the weapon rolls based on bonus appear to still function fine on my end unless i'm misunderstanding something. i know i'd like to do something better for damage, as the results in chat aren't accurate. (a weapon deals it's damage plus any additional damage from stunts, not damage plus 1 for every success as is now) for now, i just type into the modifier box and drag that as needed, but as i said, i'd like to do something more optimal and more streamlined.
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December 7th, 2019, 08:36 #175
Just weapons appearing in the weapons tab now
I'm still not getting weapon bonus dice added to the roll, image attached.
Ranged Weapon Roll.jpg
Previously: MurghBpurn
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December 7th, 2019, 08:53 #176
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December 7th, 2019, 09:06 #177
I can't seem to find a d66 from the custom dice menu?
Previously: MurghBpurn
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December 7th, 2019, 09:10 #178
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December 7th, 2019, 09:26 #179
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December 7th, 2019, 09:28 #180
I think some people needs that video pr6i6e6st promised time ago ;p
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