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August 5th, 2019, 17:04 #71
There are quite a few typos/contradictions in Chapter 6. Listing the Minor Healing Potion as 3gp, whereas it's 4GP in the Treasures chapter. Plus the class kits need revising for bulk, to name but two...
That table (Table 11-2) also lists the "Elixir of life, lesser" at level 5.
Yeah, I was a little annoyed that they'd changed the name of the lowest level item to minor for this (and a couple of others - healing potion and sturdy shield).
Hopefully we'll get some clarification from Paizo soon...FG Wiki: How to Compile the FG Logs
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August 5th, 2019, 17:23 #72
A few typos
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August 5th, 2019, 17:51 #73FG Wiki: How to Compile the FG Logs
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August 5th, 2019, 18:03 #74Devotee
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- Jun 2018
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I noticed that skills and some spells in the PF2E rules go against an enemies DC rather than having them make a competing roll. However there is no way (that I know of) to have a spell or skill do this. I don't know if you already have plans on setting up a way to do this, but I wanted to point it out in case.
It seems like a relevant thing that will come into play a LOT especially when it comes to skill checks.
Examples of what I mean:
The Black Tentacles spell attempts to grapple each enemy in the area, it has you make a spell attack roll against their Fortitude DC. If you make a spell attack roll currently, it will always be against their AC, if you set it as a DC then it makes them roll a save against it. However the way this spell is apparently supposed to work is by you making the spell attack roll and having to beat their Fortitude DC which is 10 + their fortitude save.
Regular grapple is a similar situation and requires an athletics check vs. their fortitude DC.
Some relevant pages and sections regarding this sort of thing in case you wanted to look, in the CRB: Grapple is on page 242 in CRB, Black Tentacles is on page 321,
Page 445 where it says Calculating DCs, it makes a point to say that when someone makes a check against a target, instead of rolling against each other, the one competing rolls against a fixed DC of the targets relevant statistic which is 10 + the total mods for that statistic. (Also says this on page 234 near the bottom of Skill Checks and Skill DC's).
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August 5th, 2019, 18:07 #75FG Wiki: How to Compile the FG Logs
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August 5th, 2019, 18:09 #76Devotee
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Thanks.
Yeah, I'm not sure how common that is but that spell for sure has it, lol.
The skill check one will probably come up a lot more often since as it seems reasonably common for such checks to be made in battle for inflicting conditions.
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August 5th, 2019, 21:09 #77
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August 5th, 2019, 22:44 #78
Druid Class: Weapon proficiency lists Simple Weapons and Scimitar. My PDF doesn't list Scimitar.
Also, on the table it lists 4 Cantrips, my PDF also says that, but the Primal Spellcasting says Five cantrips. So maybe there's an errata about that? (The brazilian official PDF lists the table having 5 cantrips)
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August 5th, 2019, 23:02 #79Celestial Paragon
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Weird bug:
After building a module with images/maps and importing the module into another campaign the players were not able to load any images (all of them a few kb). The issue could only be resolved by copying the images into the campaign folder. The module was built using the playtest mods.
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August 5th, 2019, 23:34 #80FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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