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May 18th, 2019, 12:46 #61
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May 18th, 2019, 16:16 #62
I have noticed some lag loading encounters in win 10 machine, not much lag certainly not "forever" but noticable
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May 18th, 2019, 16:21 #63
I'm running on Windows 10, thinking of just setting up encounters with smaller groups of monsters and see if that works to speed load times up.
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May 18th, 2019, 20:01 #64
Did you use the standard MM creatures?
In general it takes 0.5-1.5 seconds to load an npc. If the npc has a multiple attacks, powers or inventory items it will increase that amount accordingly.
I just did a test of 10 kobolds (took 7 seconds) and 10 giant rats (took 3 seconds). Obviously your mileage will vary depending on your system and what you've already got loaded as FG is not that great at memory management.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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May 23rd, 2019, 00:00 #65---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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May 23rd, 2019, 00:23 #66
I approve of this.
"My campaigns are multi layered tapestries upon which I texture themes and subject matter which quite frankly would be to strong for your hobbiest gamer."
-Doug Dougalson
Fantasy Grounds License: Ultimate
Games I Run: AD&D 2nd Ed
Currently Running: AD&D 2E (Forgotten Realms)
Games I play: Any~
Converted Modules: Faiths & Avatars (2e), Demihuman Deities (2e), Tome of Magic (2e), Dragon Mountain (2e)
Current Projects: None
Created Content: AD&D 2E NPC generator Module
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May 23rd, 2019, 22:16 #67
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May 23rd, 2019, 23:26 #68
Good news!
"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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June 2nd, 2019, 09:38 #69
While it is unlikely to be an issue in standard games, I have discovered that the minimum HP rolls for exceptionally high CON (1s being treated as 2s, 1s and 2s being treated as 3s, etc.) do not automatically change to the minimum roll. Not sure if this is a bug or just something that hasn't been implemented.
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June 2nd, 2019, 20:31 #70
Indeed, that is not currently automated unfortunately. It's a complex feature to capture and adjust for. I've added a task so I do not loose this one.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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