Refer a Friend
Page 49 of 52 First ... 39 47 48 49 50 51 ... Last

Thread: DCC RPG Ruleset

  1. #481
    Can DCC get its own thread? I have a lot to talk about

  2. #482
    BTW my first question is: will there be ongoing support? I will gladly throw money at FG and GG for FG versions of their modules.

    2nd of all: could that ongoing support possibly include the Lankhmar set? I have no idea if GG and/or FG would have rights to convert it? If not, I can go ahead and get started myself for my own game... If so, I can kick back and wait (my campaigns are cycling through a pretty intense scheduled queue of systems right now)...

  3. #483
    A new thread would be good for documenting issues, feature request, etc.

  4. #484
    Man, this looks so neat! Thanks a lot for this!

    But, am I the only one afraid of accidentally hitting that "Roll" button under the attributes? I love it, but can't stop thinking that one day somebody will re-roll their attributes by accident (or not)

  5. #485
    ddavison's Avatar
    Join Date
    Sep 2008
    Posts
    6,539
    Blog Entries
    21
    Quote Originally Posted by Dr0W View Post
    Man, this looks so neat! Thanks a lot for this!

    But, am I the only one afraid of accidentally hitting that "Roll" button under the attributes? I love it, but can't stop thinking that one day somebody will re-roll their attributes by accident (or not)
    Someone else just emailed support about that same issue. They requested a confirmation before it rolled and replaced everything.

  6. #486
    Quote Originally Posted by ddavison View Post
    Someone else just emailed support about that same issue. They requested a confirmation before it rolled and replaced everything.
    I was wondering about a little "lock" on the button that you could 'lock' and 'unlock' ?
    Join my DCC RPG Road Crew via Fantasy Grounds! info @ https://www.indygaming.com/roadcrew/

    "Why do squares have more sides than triangles?"

  7. #487
    I was the one who emailed support.

    A lock/unlock approach could certainly work as well. But getting this right feels like more UI complexity. Should it be unlocked at first and automatically lock after the initial roll? Or does it manually need to be unlocked first? What if you forget to lock it again afterwards?

    Ultimately, rolling stats feels like it should be a one-time thing. There certainly should be some way to reroll later, but only if you have high confidence that this is actually what the user intended. That could be accomplished via a confirmation dialog, a lock/unlock approach, or some other solution.

  8. #488
    leozelig's Avatar
    Join Date
    Jun 2007
    Location
    Eastern USA
    Posts
    1,735
    Blog Entries
    1
    Thanks for the feedback. There are a few options here...

    1. Add an ‘Edit’ button to the bottom right to “unlock” this option. The button to roll ability scores would only show in edit mode and would appear next to the Edit button, similar to other tabs on the char sheet.

    2. Add a ‘Roll Ability Scores’ option to the radial menu when you right-click on the character sheet (maybe with a second click for confirmation). This might be over-looked if you don’t know it’s there, but no risk of accidental re-rolls.

    3. Leave the button where it is but add a confirmation dialog box.

    I would be interested to hear opinions. I listed these in order of my preference, but I am flexible. Removing it is also an option, but if you need to roll up a few zeroes for a funnel, the old method is tedious.

  9. #489
    leozelig's Avatar
    Join Date
    Jun 2007
    Location
    Eastern USA
    Posts
    1,735
    Blog Entries
    1
    I don’t know about the plan for releasing other Goodman Games products. Maybe Doug can answer that? I assume we will see a steady stream of new content. Personally, I think the system-neutral “alphabet” books would be perfect with FG’s tables.

    I am working hard to add features to the ruleset that incorporate more official content, so ongoing support of the ruleset is definitely happening. I might be a little slower to answer forum posts, but I am here.

    I will start a new thread for the official ruleset.

  10. #490
    leozelig's Avatar
    Join Date
    Jun 2007
    Location
    Eastern USA
    Posts
    1,735
    Blog Entries
    1
    Regarding a thread for the official ruleset... Which ‘Game Systems’ sub-forum makes more sense - Classic D&D (as an OSR system) or CoreRPG/Other?

Page 49 of 52 First ... 39 47 48 49 50 51 ... Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Merchandise

Log in

Log in