DICE PACKS BUNDLE
Page 4 of 4 First ... 234

Thread: Update 1.0.8

  1. #31
    Quote Originally Posted by LordNanoc View Post
    It does show the right amount in the action tab. But look at the chat window. It says:
    2d+2
    which is correct ... but the dice say 6+1=7 ... the +2 is gone from the result.
    Right, I get you now, I thought you were on about the Skill level that's what I fixed, as for the +1, I'll check why that's not working, as the +1 from the Desktop does work.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  2. #32
    Quote Originally Posted by LordNanoc View Post
    It does show the right amount in the action tab. But look at the chat window. It says:
    2d+2
    which is correct ... but the dice say 6+1=7 ... the +2 is gone from the result.
    Hi LordN,

    Fixed it. Here's a screenshot of my test character firing the Gauss Rifle with a skill level of +3. Apologies for this must have accidentally broken it and none of my players have noticed (nor I) as I use the difficulty modifiers.

    WeaponAttackModifier.JPG

    I'll get this pushed into the TEST channel asap, and if no-more breaking bugs I'll ask for it to be live on Thursday, let me know if you have an issue with this.

    Thanks,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  3. #33

  4. #34
    Quote Originally Posted by LordNanoc View Post
    Ta!
    Have sent James a message, pushed the update to the software repo and asked to get it pushed into the TEST channel.

    Will let you know once it's there, cheers
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  5. #35
    Quote Originally Posted by LordNanoc View Post
    Ta!
    It's in TEST now, If you can give it a check there and let me know.

    Cheers
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  6. #36
    At work arm. Will check it in the evening, thanks

  7. #37
    Works in test now. Thanks.
    This is me testing again ... ... the menace of the coder! I always stumble over things that don't work before finding out all the things that do work. Even if I am not testing XD

  8. #38
    Quote Originally Posted by LordNanoc View Post
    Works in test now. Thanks.
    This is me testing again ... ... the menace of the coder! I always stumble over things that don't work before finding out all the things that do work. Even if I am not testing XD
    Haha, ok thanks, I'll ask James to push to LIVE now.

    Thanks for you being super and helping find these niggles and things.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  9. #39
    Ya welcome. Thanks for your great work!

  10. #40
    Quote Originally Posted by LordNanoc View Post
    Ya welcome. Thanks for your great work!
    No need to thank me, it's thanks to people like you, I've been reading the Vehicle Handbook for 2nd Edition, toying with the idea of picking up the Supplement 5-6 of 1st Ed and seeing if that's got the Vehicle Builder, that would be a great test for the Spacecraft stuff.

    Cheers!
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

Page 4 of 4 First ... 234

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
TALES of the VALIANT

Log in

Log in