-
November 27th, 2018, 21:13 #121Crusader
- Join Date
- Nov 2018
- Posts
- 10
Last edited by Iotatron; November 27th, 2018 at 21:23.
-
November 27th, 2018, 21:42 #122
-
November 28th, 2018, 02:41 #123

Archangel
- Join Date
- Apr 2008
- Location
- Virginia Beach
- Posts
- 3,093
I know, Ken, but there is (at least) one more counter point. He argues that Moon Wizard's work is double the effort for the need to do it again in FGU. That is almost completely inaccurate. The only thing he loses is that he is not working on FGU while he is improving FGC. The reason he isn't going to have to duplicate the work is because almost all of what he does is ruleset coding -- Lua and XML. This will be completely portable over to FGU (the definition of backwards compatible). To the extent that FGU is perfectly backwards compatible, zero of his effort on improving FGC will need to be duplicated in FGU.
To say that Adobe users didn't gripe is disingenuous. Comparing SW, a tiny programming staff to Microsoft or Adobe is really pointless. The economies of scale associated with the businesses just make such comparisons essentially useless.
-
November 29th, 2018, 15:24 #124
Any date yet on Unity? Although if players have an SSD on their system it helps a lot.
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
-
November 29th, 2018, 15:41 #125FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
November 29th, 2018, 20:10 #126
-
December 16th, 2018, 14:40 #127
-
December 16th, 2018, 14:52 #128High Patriarch
- Join Date
- Feb 2016
- Posts
- 575
At the moment the major benefits are
- much improved netcode handling (major point for dsl users and ipv6 folks)
- native 64bit support and better memory management
- better image handling tools by far, really valuable with how awful FG3s are. (Also dynamic fog of war + line of sight extras)
I can wait longer, but it has been a long time since they thought it would hit beta so I can see why people are antsy.
Those changes are pretty massive.
-
December 16th, 2018, 15:02 #129
This whole argument about waiting for unity is nonsense. People pay subscribtions for games like world of Warcraft, then pay out for expansions and cosmetics. Or they buy FIFA 98, 99, 00, 01 every year for a game that barely changes. Fantasy Grounds works. You don't have to rebuy the DLC and I am sure FGU is not going to cost more than any other game. I don't want a discount based on the fact I already own it. I will pay the full price for a new ultimate license. It's a new product with loads of new features and I will treat it as such.
-
December 16th, 2018, 17:00 #130
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)






Bookmarks