Thread: Pathfinder 2 sneak attack
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November 26th, 2018, 04:52 #1
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Pathfinder 2 sneak attack
Hi!
I created a rogue on the PF2 fantasy grounds. Under my inventory I added a filchers fork (halfling weapon) and it lists all the traits. Such as deadly 6, backstabber and agile. When I tested it out, I attacked a 'flat footed' opponent but it DID NOT add the backstabber (precision 1) damage. What's the best way to add this on my character sheet?
Also if they are flat footed my rogue does sneak attack damage 1d6. What's the best way to add this damage in as it's not doing it automatically as of yet.
thanks
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November 26th, 2018, 09:50 #2
Add these as DMG one roll effects before you roll damage.
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November 26th, 2018, 21:20 #3
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I don't know what you mean by damage one roll effects, sorry im fairly new to this software.
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November 26th, 2018, 21:38 #4
More info on effects here: https://www.fantasygrounds.com/wiki/...PFRPG2_Effects
Add a DMG effect which expends with the next damage roll (Expend? = "On next roll"). For example, DMG: 1d6 precision with expending on the next roll, would add 1d6 precision damage to the next damage roll.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 26th, 2018, 21:51 #5
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Trenloe, have the effects been updated for 1.6 yet?
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November 26th, 2018, 22:03 #6Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 26th, 2018, 22:08 #7
To expand on my previous reply (sorry for the brevity, I'm super busy trying to get PFRPG2 updates ready for release tomorrow): I'm not aware of anything specific in Paizo update v1.6 that required a change to what had already been deployed.
The system is setup as detailed here: https://www.fantasygrounds.com/wiki/...PFRPG2_Effects If you find any issues with that, or the ruleset itself, that need changing then please let me know.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 27th, 2018, 01:14 #8
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The Frightened condition and Sick condition should apply to Armor Class also.
https://paizo.com/threads/rzs42dmj?G...-vs-Intimidate
As explained by Edge.Last edited by Haggar; November 27th, 2018 at 01:23.
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November 27th, 2018, 06:42 #9
Thanks for the clarification. That FAQ entry has been in the Paizo update PDF since v1.3 - hence my confusion when you asked "have the effects been updated for 1.6 yet?" as I wasn't aware of any changes needed from the v1.6 update.
Frightened and Sick already apply to AC in the PFRPG2 ruleset. I've updated the Wiki effects page to mention this.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 27th, 2018, 18:36 #10
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Great work Trenloe!
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