Fantasy Grounds Merchandise
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  1. #1
    Zacchaeus's Avatar
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    Video - Giving player control of an NPC

    Since this subject comes up quite often here and on Discord here's a short video showing you how to give control of an NPC to a player and what pitfalls you should look out for.

    Link here.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #2
    Stormhound's Avatar
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    Another of your great short-and-to-the-point videos, and just in time for me to be able to use the info. Thanks!
    I'm not stupid, I'm not expendable, and I'm not going!

    (But I'll happily be GM...)

  3. #3
    Thanks for trying, Zacchaeus! While that video would be useful if she were summoning a creature, it doesn't let you alter the NPC to give it the numerous buffs and abilities that it should have. Since this is issue has never been fixed, I'll try to figure out how to add everything into a PC. Since this is a common component to this class and many others I just thought I was missing something. I have been searching for an answer for to no avail, so I was just hoping I missed something.
    Last edited by 1derwood; April 14th, 2020 at 04:26.

  4. #4
    Zacchaeus's Avatar
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    I think I replied to you elsewhere on the NPC thing.

    I believe that it was a Blink dog. So if making a PC character out of that NPC then start a new character sheet and just add in everything manually from the NPC sheet. There won't be anything to drag and drop so just type Blink Dog in the class, add the ability scores, skill proficiencies, and add in traits (Keen Hearing, and Teleport) and add in the Bite as a weapon attack. Click on the class and level magnifying glass and fill in the hit dice, adjust the hit points and add in speed and armour class into the Combat stats section in the middle of the first page. And that's about it.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #5

  6. #6
    AshNeedsALife's Avatar
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    Thank you for easy to follow instructions and guides!

    I'm coming back to D&D after a nearly 30 journey pool laying other RPGs, and OMG, things have changed! (Llife was very different before the 3E release. Imagine that �� )

    Along with still learning the changes, I'm also new to the virtual world of TTG, and really appreciate the helpful advice offered.

    Ashleigh
    Being 66 is a bitch, but I'm told that so am I.
    AshNeedsALife - Ashleigh M
    Met D&D in 1976. We've broken up a few times and each seen other people, but we're still friends.
    D&D, GURPS, Dragonquest & Others
    Blog - [URL="https://ashleighwitesbooks.com[/URL][/I]
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      Wild Beyond the Witchlight, Preparing for The Search for Endelyn Moongrave

  7. #7
    Thank you very much for this video! Very helpful indeed!

  8. #8
    I do not see the shield which I use to share the familiar. Instead it is a box which gives the stat of of the creature. what option do I need on/off to get the dragon head/shield.
    Last edited by Bilbobolen; January 10th, 2021 at 01:12.

  9. #9

  10. #10
    I'm following along, but PC cannot move any of the NPCs that I've given to them. They can open the character sheet, do all of the checks, saves, attacks, etc., but cannot move them. I have tried toggling token lock mode on and off, and still no joy. Thoughts?

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