Thread: Map Making Software - summary
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August 14th, 2017, 15:05 #161
Hello swest,
I'll be away at Gen Con later this week but I can get you a refund before then if you shoot me an email with the order id # you want refunded. As I mentioned in the support email, the value of this particular product will grow quite a bit in FGU but won't be able to take advantage of any tiling capabilities at all in the current format. If you are happy using the individual tiles as separate combat maps and the big compilation as a single map, then this would work for that. If not, then I would recommend getting a refund for now.
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February 14th, 2018, 17:14 #162
I came across something new-ish. Dungeon Painter Studio, which appears to be a decent in-between software for those who are used to stamping software (like Tiled) but has a heck of an impressive set of tools for making maps.
It's available on Steam for $14.99, and seems to be a good amount of software for the money. I was going to give a detailed review, but Taking20 did a hell of a review on YouTube: https://www.youtube.com/watch?v=PU2gS7HpMLw
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February 14th, 2018, 23:02 #163
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March 14th, 2018, 04:06 #164
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For any Campaign Cartographer 3+ users who also use Facebook we have an ever growing community of users that is proving to be a valuable resource for new and experienced users. Feel free to join us.
Campaign Cartographer 3+ Facebook User Group
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March 14th, 2018, 06:37 #165
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Hey, daplunk, nice to see you over here.
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March 14th, 2018, 07:14 #166
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March 15th, 2018, 10:18 #167
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Dungeon Painter Studio (DPS for short) has been around for just over year now and is available on steam at https://store.steampowered.com/app/5...ainter_Studio/ for £10.99
I use this product to make all of my custom battlemaps and can generate a bare room dungeon with walls (and shadow effects) of several rooms easily in less the 5 minutes. Placing the objects and other tokens will take a bit longer....
What makes this product reall good is the availability of art packs that have been generated by the community. These can be added via the workshop pages within steam and then automatically downloaded by the client.
I have created several videos on the steam website as well as hosting them on youtube (see https://www.youtube.com/channel/UCxX...YOKZ3wiqQugjtQ ) and should give you a good overview of the product.
Sample art work that has been creates can be seen at https://steamcommunity.com/app/592260/images/
Some of the maps that I have created are: https://steamcommunity.com/profiles/.../?appid=592260
If there is sufficient interest I would be happy to perform some demonstration sessions via Twitch.
If you have any questions please ask....Ultimate License
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March 15th, 2018, 22:13 #168
ColinBuckler, how easy is it to add your own art pack? Just stick it in a folder?
Thanks.
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March 15th, 2018, 22:37 #169
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Pretty ..... but .....
The folder has to be in the correct location (i.e. under the Steam App folder for the program).
There is a structure to the folder contents that you have to use.
Also works best with a 200px per 5ft (objects)
Though most of the items are there already if you download from the workshop.Ultimate License
UK Time Zone (GMT/BST)
DM'ing since 1977 (Basic D&D)
Currently Playing:
Empire of the Ghouls 5E Campaign
Tales from the Yawning Portal 5E Campaign
Rise of the Runelords Pathfinder 1e
Amazing Adventures 5E Campaign"Some are born to move the world, to live their fantasies
But most of us just dream about the things we'd like to be."
Rush - Losing It
Currently DM'ing
Princes of the Apocalypse 5E Campaign
Waterdeep: Mad Mage 5E Campaign
The Blight 5E Campaign
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March 16th, 2018, 00:54 #170
Thanks, ColinBuckler. I have a lot of items I have bought from WargameVault, DriveThruRPG, etc and wanted to be able to use them.
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