Thread: DOE: Locations Extension
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July 2nd, 2017, 16:32 #731
Dulux-Oz
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July 14th, 2017, 19:18 #732Crusader
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When a Town is set as the Capital of a Political Entity Location, clicking on the link to the Parent Location creates a "clone" of the parent location mapped onto what looks like a Town entry. This new "Town" doesn't appear in the Town list. Most, but not all, corresponding data fields will be affected by changes made on the other page.
5e ruleset v3.3.0, DOE:Base v3.0, DOE: Locations v4.6.1
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July 15th, 2017, 03:31 #733
Dulux-Oz
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August 4th, 2017, 06:20 #734
Hey Dulux, I have a request/question. Can this extension do the Ark data for Mutant Year Zero, and if not would you be willing to add it/point me in the direction of adding it myself? I am thinking of using notes, but this seems like a better idea. Check the attachment to see what I am looking for.
Zone Log.pdfFGU Standard License Holder.
Currently Running:
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August 4th, 2017, 06:28 #735
I believe so - apart from all the "named" fields on a location record (for eg), there are two "Notes" fields, so if a "named" field doesn't suit your purpose (most of them are just strings - the ones that aren't dropdowns, or numbers of course) then you can use the Notes or the GM Notes fields for the data.
Remember as well that any field without data in it will be hidden when the record is locked, meaning that the end-result record will only show what is relevant.
So see how you go - and let me know, please - it might be worth the redesign effort to put in some or all of any "missing" fields.
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
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August 5th, 2017, 19:50 #736Templar
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- Jul 2014
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Hi Dulux, just checking this extension out for the first time, really liking the idea of having a shop my players can use.
Quick question to start: In the Inventory section of a Building, there are toggle buttons for "GM" and "Srv". What do these mean? I tried searching for "Srv" in this thread but it didn't turn up anything.
Secondly, I'm noticing that whenever there is a popup (not enough money; sale confirmation; etc.) the formatting is overlaid really strangely and it's mostly unreadable. I'm not sure if this has been reported to you?
I'm using the current versions of your extensions (just downloaded 10 mins ago), and in the 5E ruleset.
Thanks!
locations_notenoughmoney.jpg
locations_sellconfirmation.jpgLast edited by Rades; August 5th, 2017 at 19:59.
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August 5th, 2017, 23:08 #737Celestial Paragon
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August 5th, 2017, 23:17 #738Templar
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- Jul 2014
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Oh whoops, I totally forgot there was a manual module, haha. Thanks!
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August 6th, 2017, 03:08 #739
The test overlay issue is because 5E handles things differently (ie positioning) to CoreRPG - I'll put it in the bug tracker and get it resolved soon
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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August 6th, 2017, 16:33 #740Adept
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