Fantasy Grounds Merchandise
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  1. #391
    Yeah, we will have to wait and see on the professions, etc. They do mention that more supplemental stuff will be coming out with "more settings". I just wonder how much NPC stats, etc you can have support such a wide variety of settings.

  2. #392
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    Quote Originally Posted by Lobosolo View Post
    Yeah, we will have to wait and see on the professions, etc. They do mention that more supplemental stuff will be coming out with "more settings". I just wonder how much NPC stats, etc you can have support such a wide variety of settings.
    My concern is that it goes like other generic RPGs: GURPS and the generic Cypher System (not Numenera or The Strange) are good examples of this - they bring out a base campaign setting, maybe one or two scenarios to get you started and then that's it - on to the next setting book. GMs have to do most of the work themselves to put a campaign together. For example: Cypher System has brought out some cool settings - Gods of the Fall and Predation that each have a scenario in the book and little else outside of it (Gods of the Fall has a 9 page adventure PDF), and you can count the number of fully fledged scenarios for GURPS on one hand. Savage Worlds does a lot better - but many of the cool settings that come out have one plot-point campaign, a few one-sheets/Savage Tales and then it seems that's it as the publisher moves on to a new setting...

    So, very interested to see where this goes...
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  3. #393
    Is there an extension or some easy way to get the font changed in this ruleset? I know how to use the font generator just don't know where the systemfont is specified. I want to use the Elektra font so that it looks like the FFG books. Thanks for any help

  4. #394
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    Quote Originally Posted by Archlyte View Post
    Is there an extension or some easy way to get the font changed in this ruleset? I know how to use the font generator just don't know where the systemfont is specified. I want to use the Elektra font so that it looks like the FFG books. Thanks for any help
    there's not an extension to change the font, at least not that I'm aware of.

    All fonts are defined in graphics\fonts\base.xml
    Last edited by Trenloe; June 27th, 2017 at 23:04.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #395

  6. #396
    so i downloaded the file all of them as a single file like you said but i can't figure out how to add them to FG, I'm using macbook ruling the app on wineskin. any help would be awesome.

  7. #397
    You must copy this file to proper folder. I don't know which is in MacOS, but in Windows 7 I used \Users\userID\AppData\Roaming\Fantasy Grounds

  8. #398
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    Quote Originally Posted by Nam tab View Post
    so i downloaded the file all of them as a single file like you said but i can't figure out how to add them to FG, I'm using macbook ruling the app on wineskin. any help would be awesome.
    Welcome to the forums Nam tab

    Click the Folder icon in the top right of the main FG launch screen. This should open a file explorer at the <FG App Data> directory. Navigate to the ruleset directory and copy the Star Wars EotE.pak file there.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #399
    thanks i finally figured it out lol just trial and error with the location.

  10. #400
    Anyone else not able to see things like the calendar module? Also I can't seem to share the Library with the players. Any ideas?

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