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  1. #61

    Join Date
    Jul 2010
    Location
    Germany, Frankfurt
    Posts
    155
    I get this error when i try to open a template link within PFRPG 3.3.0 from the "Advanced Bestiary" module in "Templates (A-Z)" or "Templates by CR Adjustment":

    "Runetimer Error: desktop: Unable to create window with invalid class (template.id-00018@Advanced Bestiary)"

  2. #62
    ddavison's Avatar
    Join Date
    Sep 2008
    Posts
    6,540
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    Quote Originally Posted by drvolk View Post
    I get this error when i try to open a template link within PFRPG 3.3.0 from the "Advanced Bestiary" module in "Templates (A-Z)" or "Templates by CR Adjustment":

    "Runetimer Error: desktop: Unable to create window with invalid class (template.id-00018@Advanced Bestiary)"
    I just tested locally and didn't see any errors. Make sure that you have the Advanced Bestiary extension activated still for your campaign. The extension adds the Template button, the NPC factory button on the Templates window and adds the window class for the templates.
    Last edited by ddavison; March 23rd, 2017 at 15:17.

  3. #63

    Join Date
    Jul 2010
    Location
    Germany, Frankfurt
    Posts
    155
    Shame on me! The extension was not activated on my campaign ... (i did not realize that there was also an extension delivered with the module i bought)

    Thank you very much!

  4. #64
    Just a heads up that I'm continuing the migration to our new internal process. I've migrated our entire DLC library except for the WOTC products which I will be doing over the next day or so.

    Regards,
    JPG

  5. #65
    SW Updates (from Ikael)

    • Improvements to Vehicle sheet
    • Power attack roll results in chat display link to power sheet
    • Improvements to power range attack; touch and smarts ranges supported


    JPG

  6. #66
    Any idea on an ETA yet, Moon?
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


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  7. #67

  8. #68
    V3.3.0 will be released with the Pathfinder launch. However, we are waiting on a couple things from Paizo before we can finalize the Pathfinder launch. No specific ETA yet.

    Regards,
    JPG

  9. #69
    Updates

    • [4E] Missing template errors when opening certain reference records. Fixed.
    • [DEV][4E] Adjusted weapon lists and reference item fields to accept cost field as string or number. Editable item records must still be strings.
    • [PFRPG] Turn Undead feat name incorrect. Fixed.


    JPG

  10. #70

    Join Date
    Jul 2010
    Location
    Vendsyssel (Denmark)
    Posts
    882
    Yesterday I ran into an issue in Mutants and Masterminds, which I believe is connected to the test version.

    My players couldn't open the Heroes Handbook module. The "book" you open to do so, was simply not there. It was missing. The module was shared on my end and we tried everything we could, but alas... Nothing worked.

    Vires Animi

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