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View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
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  1. #641
    Allmight's Avatar
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    Jun 2016
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    Stockholm, Sweden
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    247
    Quote Originally Posted by dulux-oz View Post
    If you're going to do this (and I don't recommend it) you might end up needing (or needing parts of) the <MJB_Extensions> block as well.
    Ah, that is good to know. Worked fine without, but guess that depends on the situation.

    However, i don't do it this way any more. I have the sound part in my Campaign, so i can use the sound settings for all my games.

  2. #642
    Hey folks! I'm having trouble with the little message console popping up every time I create a new sound. I'm not sure when this started happening. In the past there was a problem where new autosounds were being created and that was causing some kind of error message to pop up on the console, but that is not what is happening this time. I can't figure this one out... any hlep would be greatly appreciated.

    Here's a screen shot of the console:
    Attachment 18257

    Thanks in advance!

  3. #643
    Are you using the latest versions of the DOEs?

    Are you sure?

    Are you really sure?

    And does it happen with a fresh campaign?
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  4. #644
    Quote Originally Posted by dulux-oz View Post
    Are you using the latest versions of the DOEs?

    Are you sure?

    Are you really sure?

    And does it happen with a fresh campaign?
    Yes, to all of the above...

    Attachment 18258

  5. #645
    I haven't attempted to turn off/on each extension until something changes yet... so I could try to see if another extension is causing it, but it seems like it started happening after one of the recent minor FG updates. I can't be sure. I don't remember when it first happened exactly. I've just been ignoring it...

  6. #646
    Its come up before in the past (I can't remember where/when) - I think I fixed it and uploaded a fresh version of the extension - look, just to indulge me, could you grab fresh copies of the DOE: Base and DOE: Sound from these Forums - and then let me know if its still happening - thanks.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  7. #647
    Quote Originally Posted by dulux-oz View Post
    Its come up before in the past (I can't remember where/when) - I think I fixed it and uploaded a fresh version of the extension - look, just to indulge me, could you grab fresh copies of the DOE: Base and DOE: Sound from these Forums - and then let me know if its still happening - thanks.
    Tried that since last post... still getting error
    Script Error: [string "bLocked"]:1: attempt to call global 'notify' (a nil value)
    Script Error: [string "bLocked"]:1: attempt to call global 'notify' (a nil value)

  8. #648
    OK, thanks, let me look into it
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  9. #649
    I use Discord to voice chat with my players. I have a music bot and a soundboard bot already installed and working great. Is there any way to control those bots with this extension? Accessing them from Fantasy Grounds would be awesome.

  10. #650
    If they can be controlled via a URL/URI then yes, the DOE: Sound can handle it.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

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