Thread: Test Release v3.2.0
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November 1st, 2016, 23:21 #581SmiteWorks
Supreme Deity
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It's meant to overlap the unindentified text field. I did this, so I didn't need to add a label too.
JPG
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November 2nd, 2016, 12:55 #582Grand Templar
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- Slovakia (+1 GMT) after March 29 due to Summer time (+2 GMT)
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My new updated version 3.2.0 makes some strange things.
INFORMATION for ALL THINGS TRY USERS!!!
PLEASE NEXT PART AND TUTORIAL DESCRIBING ERROR IS ONLY FOR DEVELOPERS OR PROFESIONALS
DO NOT TRY IT ANYONE BECAUSE YOU CAN DAMAGE YOUR OPENED DATA IN FANTASY GROUNDS!!!
BECAUSE HARD CLOSE OF APPLICATION SOFTWARE NEEDED!
1.) I made clean update. (I have backup for every version - before and after update on my HDD so before upgrading I reload to default folder clean installation only, with all my buyed products).
2.) Then I create new campaign (any other doesn't exist in my directory, because step 1 clean install).
3.) In newly created campaign I only opened "Notes" and Paste there cca 250Kb of pure text from notepad (any.txt file).
4.) Resulted in system Lags, and stop responds. If responds then long delays between 10-30 min sometime without responds.
Seems to me something is wrong with application cache settings?
I try change view from GM to Player and I see little difference. Seems quick but after while stop responding too.
No errors appears.
I have 4GB RAM installed - FG takes poorly 527 560 K in my Manager (Ctrl+Shift+Esc -> processes; RAM totaly used on 52% CPU 60%)
CPU T6600 DualCore, Win7 Home Prem 64-bit; 16GB i7 4930K SixCore Win 7 Ultimate 64-bit.
No fonts, Theme, Decals Loaded only clear campaign
No extensions loaded too.
My clean ver. before update contains 3.1.7 update (so I updated from 3.1.7. on 3.2.0).
All previous versions works without this lags or freezes and Notes can processed large texts.
Or exist maximum size for notes in FG?Last edited by MarianDz; November 2nd, 2016 at 12:59.
The most important rules of FG - 1.) drag player portraits onto the Combat tracker!
2.) Drag NPCs onto the Combat Tracker! 3.) Drag icons from the Combat Tracker onto the Map!
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My timezone: Slovakia +1 GMT (CET), summer time +2 GMT (CET)
see http://www.greenwichmeantime.com/tim...nion/slovakia/
License holder: Ultimate License
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(CEL) Central European Languages SK, CZ, PL, RU, FR - Font extension
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November 2nd, 2016, 13:48 #583
Hi MarianDz - this is not suggesting that this isnt a bug or whatever but... Notes is not the right place to put 256kb of text. Notes are intended predominantly for player use. GMs should be putting their material in Story entries or in Reference modules. For example The Call of Cthulhu text is around 3mb and it loads up fine - but is broken into many smaller entries. Notes are typically a few lines to a couple of pages at most - in my experience and usage.
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November 2nd, 2016, 17:47 #584FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 3rd, 2016, 18:45 #585Zealot
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- Sep 2016
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Is it just me or is the minimum width of the Combat Tracker now larger? It used to line up perfectly with the Character Sheet, now it juts outs beyond it. I usually play with the chat window thing on the left (obviously), the map in the middle, and then the Combat Tracker/Character Sheet to the right of the map...which means I'm now losing like an inch of screen real estate due to the wider Combat Tracker.
I've gone ahead and used my amazing Paint skills to show the issue -- the red area is the space I'm effectively losing.
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November 3rd, 2016, 18:58 #586FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 3rd, 2016, 20:26 #587Zealot
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Apparently this exists. Didn't know of this thread, copying and pasting my house of healing post here since apparently devs check this place
(Thanks to damned for the hint)
3.2 GM rolls, text posts drag and drop
It used to be a thing, but now as I updated to the newest version it is not anymore. It was useful to reveal my roll sometimes to the party, and when connectivity issues struck simply dragging and dropping big lumps of story text or just the last few posts of all players. Is there some sort of an option that I can toggle?
I really hope this is a bug that can be easily and hopefuly quickly fixed. It so far has happened to all people I know using this version.
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November 3rd, 2016, 20:27 #588Zealot
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I am suddenly wondering if it's different from the player view since they don't have the extra buttons on the right side of the Combat Tracker. Will check later if I can...
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November 3rd, 2016, 20:52 #589Ongoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
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November 3rd, 2016, 21:00 #590
Programming wise, how difficult would it be to add edit buttons so that FG users could add/create things they currently cannot (Backgrounds, Classes, Feats, Races, Skils)? I understand PAR5E is the way to do that now, but could FG just add edit buttons in the group windows so that we can create them just like we can Spells, etc.?
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