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  1. #531
    Mortar's Avatar
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    Quote Originally Posted by Moon Wizard View Post
    Strange. I had Windows Defender mark it yesterday, but can't get it to repeat today. I wonder if it was a false positive situation that they cleaned up already. Given it's a self-updating app, I wouldn't be surprised.

    Regards,
    JPG
    I actually had Windows Defender delete the file just to see, everything was good until I quit and went to restart FG - it wouldn't restart at all, said I was missing a file. Uninstalled then reinstallled FG and Defender didn't pick it up again and that was literally within 20 mins of my post yesterday.
    Ultimate License Holder

  2. #532
    ok, I am not sure what changed, but I uninstalled and re-installed this evening and it appears to be working again. No warnings from windows defender!

  3. #533
    I had something similar, went to update and the updater.exe file was missing.

    UpdaterEngine.exe was still there, and when I ran that, it created FantasyGroundsUpdater.exe

    It's very possible I may be going mad. Mad I tell you. Mad.


    Boomer
    No signature needed, please leave parcel on the porch.

  4. #534
    Quote Originally Posted by dberkompas View Post
    I may be going mad. Mad I tell you. Mad.


    Boomer
    Excellent! Another one to join us - Welcome Boomer!

    BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


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  5. #535
    On Savage Worlds when you drag an Effect to a hotkey it's duration value is negatived.

    Example: An Effect duration is 3. If I apply from the Effects window it applies as normal. If I drag it the hotbar and then drag it to a target, it's duration becomes -3. The workaround for now consists in changing the duration to -3 on the Effect window and dragging it to the hotbar, so the -3 becomes 3.

    Players now can finally apply effects (thanks Ikael!), this bug doesn't happen to players, only to the host.


    Actually my effects were being affected by me holding ctrl, I had no idea it would also affect effects duration.
    Last edited by Dr0W; October 28th, 2016 at 00:25.

  6. #536
    On Deadlands Reloaded extension, Critters are not showing derived stats. From the module Buffalo soldiers, same behaviour. And if you create an encounter, there is no way to drag and drop a critter inside.

    see screenshot : Attachment 15863

    edit : looks like a conflict with critter_derivedstats and npc_derivedstats. record_npc.xml from SW seems to overwrite the extension dlr_record_critter.xml. Maybe a clue....
    Last edited by deff; October 26th, 2016 at 22:40.

  7. #537

    Join Date
    May 2016
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    I haven't clicked every link in the new 5E PHB that got pushed to Test today, but Chapter 11: Spells, not a single link on that entire page works--just brings up a blank list frame. That's the only link issue I've found so far.

  8. #538
    On SW Export window, it shows up blank and everytime you try to type anything on the "Name" field it show a "Script Error: [string "common/scripts/windowtitlebar.lua"]:44: attempt to index global 'field' (a nil value)" error.

    Also, I've noticed that the Window title changes to whatever you typed in the Name field, so it might hint where the problem is.
    Attachment 15864

  9. #539

    Join Date
    Jun 2013
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    Isanti, MN
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    Not a biggy, and not really a bug per-se, but at one point in time, if a parcel had negative values for GP, SP, etc, it would *subtract* those values from either the party sheet or a player's inventory when dropped. At some point, this stopped working that way; now it ignores negative values. Is there any way we could get that reinstated?

    I use that for my "pre-defined kits" that I offer for character creation or later purchase - I just drop the parcel and it adds the inventory and simultaneously subtracts the total from the character sheet. Now I have to drag the negative values over manually in addition to dropping the parcel...

  10. #540
    Updates

    • [CoreRPG+] Updated reference manual frame graphics
    • [4E] PC powers sheet not working correctly in many ways. Fixed.
    • [5E] DLC module fixes/errata, and reformatting.


    JPG

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