Thread: DOE: Locations Extension
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February 17th, 2016, 09:32 #451
You'll need two buildings - a shop's buy-back percentage is done on a shop-by-shop basis, not an item-by-item one.
Dulux-Oz
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February 21st, 2016, 09:07 #452Grand Templar
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I found a typo...Attachment 13101
Ultimate License Holder
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February 21st, 2016, 10:27 #453
Where?
Commercial is spelt with 2 "m"s (Australian English - the ONLY proper way to spell), so what else is it?Dulux-Oz
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...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
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February 21st, 2016, 10:48 #454
Purcahse limit.
Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
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February 21st, 2016, 10:51 #455
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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February 21st, 2016, 19:28 #456Grand Templar
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I'm Canadian, we spell things the same way Dulux!
Ultimate License Holder
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February 21st, 2016, 23:35 #457
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
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February 21st, 2016, 23:38 #458Grand Templar
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Mmmm, gotta be the syrup, nothing like it!
Ultimate License Holder
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February 23rd, 2016, 05:38 #459Grand Templar
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Question...given the "items" issue, if I add items to the system ahead of time, and enable locations after, then build out the locations, will dragging the items from the items window into the locations cause the same issue, or will it be functional so long as I don't drag items into the items window?
I've discovered that I can still drag items from reference areas into character sheets without issue with it loaded. Unsure about trying it on the campaign live though.Ultimate License Holder
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February 23rd, 2016, 05:40 #460
The issue (and I heard from Moon earlier today - the fix'll be in the next FG updater (v3.1.7)) - the issue only occurs when you drag an Item into the Items system - so if you "pre-load" the Items system with Items from a Module (for eg) then load up the Extension you should be good
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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