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July 13th, 2015, 10:06 #81Grand Templar
- Join Date
- Jan 2014
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- Ireland
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- 227
Well, I've got all I need, PDF wise, to play the ruleset.
Now I plan to manually put in all the talent descriptions by editing the xml... :P
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July 13th, 2015, 16:42 #82FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 13th, 2015, 22:03 #83Grand Templar
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- Jan 2014
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- Ireland
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Getting this error every time I open the initiative tracker and anytime I put anyone onto it
- Attachment 10503
I'll also add that I've gotten an error every time someone selects their character. I'll get the log for that later.
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July 14th, 2015, 00:10 #84
What version of Fantasy Grounds are you using? Before you start your campaign look in the top right corner of the launch screen - what is the exact version reported there?
What version of the ruleset are you using? The exact version is reported in the first line of the chat window when you load a campaign.
How are you adding entries to the Initiative Tracker - are they coming from a module (from the library) or from the NPCs campaign list?
A bit more info would be good to try to track this down.FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 14th, 2015, 02:29 #85Grand Templar
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- Jan 2014
- Location
- Ireland
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- 227
Fantasy Grounds v3.1.1 Ultimate
Star Wars v2.01b (FG 3.0.12+)
I should note that the initiative error comes up also when I open it. So every time I open it, I get that error. Every time I drag and drop an npc from the npc campaign list or a player (by dragging their token onto it) it comes up.
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July 14th, 2015, 02:47 #86Grand Templar
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- Jan 2014
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Ok just started a new campaign, everything is fine... So may be something corrupting it. My fiddling around in the module (testing the input of information) may have screwed something up, even though I was particularly careful.
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July 14th, 2015, 23:28 #87
v2.1 released. AMAZING graphics update from Lobosolo! Go to this post and add to his reputation - he deserves it: https://www.fantasygrounds.com/forum...l=1#post220779
Bugfix for error reported here: https://www.fantasygrounds.com/forum...l=1#post220867FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 14th, 2015, 23:36 #88
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July 15th, 2015, 00:43 #89
Thanks Trenloe and Lobosolo - looks great - very much an improvement in looks and ease of use!
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July 16th, 2015, 02:04 #90
In celebration of the new look ruleset, I'm running a one-off "Fringers" session this coming Saturday: https://www.fantasygrounds.com/forum...ntain-Daylight
FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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