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Thread: 4E Item Parser

  1. #181
    Just wanted to mention that Mold King's Crown didn't parse cause... of a strange disease that it has (error in Compendium???), but I am not sure if it didn't parse the item or just that power.

    Code:
    Mold King's Crown: Not Parsed: <H1 class=atwillpower><SPAN class=level>Level 10 Disease</SPAN>Blistering Corruption</H1>
    Mold King's Crown: Not Parsed: <P class=powerstat><B>Stage 0</B>: The target recovers from the disease.<BR><B>Stage 1</B>: While affected by this stage, the target takes a -2 penalty to Fortitude.<BR>
    <B>Stage 2</B>: While affected by this stage, the target takes a -2 penalty to Fortitude. In addition, the target regains only half the normal number of hit points from spending a healing surge,
     and the target’s hit point total cannot exceed its bloodied value.<BR><B>Stage 3</B>: While affected by this stage, the target suffers the effects of stage 2 and has an aura 2 (poison) that
     cannot be deactivated. Any creature that ends its turn in the aura loses a healing surge.<BR><B>Check</B>: At the end of each extended rest, the target makes an Endurance check if it is at stage 1
     or 2.<BR><I>12 or lower</I>: The stage of the disease increases by one.<BR><I>13-17</I>: No Change<BR><I>18 or higher</I>: The stage of the disease decreases by one.<BR><BR>
    (p.s. Made the code with enter entries to not widen the page on accident)

  2. #182
    Mold King's Crown should have parsed (the item entry part.) The disease that is part of the entry did not parse. But that disease is parsed when parsing diseases. I have a new version of the parser that removes that error. It also fixes an issue with races getting extra powers (that has always been broken as far as I can tell.) I still have to test, but hope to post soon. Thanks

  3. #183
    damned's Avatar
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    Apologies for the cross posting / thread hijacking - we're still looking for some 4E games for FG Con. And there are plenty of other games up there for any players looking for some gaming fix that weekend



    FG Con 4 is here!

    FG Con is back for our 4th event. This time around FG Con will span 100 hours from the evening of Thursday May 8th (AUS/NZ time) to late night Sunday May 11th (US/CA Time).

    We’ve got 38 sessions available for registration right now and several more close to being published. Visit the site here: https://www.fg-con.com/events and get started.

    Players – now is the time to sign up for your games – but first you need to make sure you have your timezone set in your user profile – see instructions here: https://www.fg-con.com/wp-content/up...gistration.pdf All players play free! Of course you still need to have installed a copy of Fantasy Grounds and TeamSpeak but you can still play even with a demo license.

    GMs – there is still time to get your game listed – but don’t leave it too late as it will get harder to fill your game. Instructions for GMs here: https://www.fg-con.com/wp-content/up...Guidelines.pdf All Full Licenses will be bumped to Ultimate licenses for the duration of the Con so you can get those friends involved who haven’t yet committed to a license.

    If you need any help – either as a player or a GM please contact the FG Con team by email: [email protected] All feedback is welcome. Suggestions regarding the site, regarding recruitment, regarding emails – whatever – the FG Con team want to hear from you.

  4. #184
    Posted updated parser. Fixed issue with Races. Also updates "Power Classes.txt" for new powers.

  5. #185
    The parser keeps crashing for me if I use more than one browser.

    Edit: And if I cancel the download to try and add more browsers, will I have to re-download all the items I already downloaded?
    Last edited by Geryn; May 24th, 2014 at 12:32.

  6. #186

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    Quote Originally Posted by Geryn View Post
    The parser keeps crashing for me if I use more than one browser.

    Edit: And if I cancel the download to try and add more browsers, will I have to re-download all the items I already downloaded?
    Hi!

    I have noticed this as well.

    Primarch

  7. #187
    Not sure about the problem since I cannot reproduce. I re-posted the version of the parser before this update to use instead.

  8. #188

    Problems with Parser (or maybe it is because I am not PC savy)

    I am having great difficulty with the parser. I do have an active DDI account and I have tried using both the old version and new version of the parser with the same results. Every time I have used them they crash if I select too many sections of the compendium so I limited the scope to just doing one section at a time. When I downloaded and parsed "Feats" it worked just fine all other sections gave me the following error (also see image attachment):

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at _4eParser.FGWriters.FGCollectionWriter.firstLetter (IParsedCompendiumEntry entry)
    at _4eParser.FGWriters.FGCollectionWriter.EntryInCate gory(String category, IParsedCompendiumEntry entry, CategoryField categoryField, EntryIndexTest entryIndexTest)
    at _4eParser.FGWriters.FGCollectionWriter.CountEntrie sInCategory(String category, CategoryField categoryField, EntryIndexTest entryIndexTest)
    at _4eParser.FGWriters.FGCollectionWriter.WriteCatego ryIndexBody(SortedSet`1 categories, String indexName, CategoryField categoryField, EntryIndexTest entryIndexTest, Boolean nameInLink, CategoryOrdering ordering)
    at _4eParser.FGWriters.FGCollectionWriter.WriteAlphab eticIndex(String indexName, Boolean nameInLink, EntryIndexTest entryIndexTest)
    at _4eParser.FGWriters.FGCollectionWriter.WriteIndexe s()
    at _4eParser.FGWriters.FGCollectionWriter.WriteDescri ptionsAndIndexes(List`1 entries, String moduleName, StreamWriter outFile)
    at _4eParser.FGWriters.FGCollectionWriter.WriteDescri ptionsAndIndexes(List`1 entries, String moduleName, StreamWriter outFile, Logger logger)
    at _4eParser.FGDataFileBuilder.WriteEntryDescriptions AndIndexes()
    at _4eParser.FGDataFileBuilder.Build(List`1 entries, String moduleName, String moduleCategory, String filename)
    at MainViewModel.MainViewCompendiumModel.ProcessEntri es(String moduleName, String moduleCategory)
    at MainViewModel.MainViewCompendiumModel.ProcessCompe ndiumEntries(String email, String password, Int32 numBrowsers, String moduleName, String moduleCategory)
    at _4eParser.MainViewController.ProcessEntries()
    at _4eParser.MainViewController.ProcessDownloadAndPar seEntries()
    at _4eParser.MainViewController.DownloadButtonClicked (Object sender, EventArgs e)
    at _4eParser.LogForm.DownloadButtonClicked(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18444 built by: FX
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    4eParser
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/family/Documents/4eParser_2014_0517/4eParser.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Microsoft.mshtml
    Assembly Version: 7.0.3300.0
    Win32 Version: 7.0.3300.0
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    Microsoft.CSharp
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
    ----------------------------------------
    System.Dynamic
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
    ----------------------------------------
    Anonymously Hosted DynamicMethods Assembly
    Assembly Version: 0.0.0.0
    Win32 Version: 4.0.30319.18444 built by: FX
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
    ----------------------------------------
    System.Dynamic.DynamicAssembly
    Assembly Version: 0.0.0.0
    Win32 Version: 4.0.30319.18408
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    Any assistance you can offer will be greatly appreciated.

    V/R
    Lump

  9. #189
    Try the following:
    1) Do not use the option to download using multiple browsers (i.e., on Step 6, leave set to 1.)
    2) Ensure .Net 4.0 or higher is installed.
    3) Run on a Windows 7 computer (with .Net 4.0 or higher.)
    4) Try parsing one of the text files that were generated from a previous run.
    5) Ensure the "Power Classes.txt" file is in the same directory as the parser.

  10. #190
    Valeros, thanks for the response. I tried all of that and still no luck. I am running a Windows 7 system and have .NET Framework version 4.5. The strange thing is that out of all the subsections of the Compendium only Feats and Glossary have parsed properly.

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