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April 22nd, 2014, 04:38 #21
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Using the beta version (3.0.4). I tried turning off all modules, same error. Also, I created a new campaign with no modules, same error.
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April 22nd, 2014, 05:55 #22
It looks like the Castles & Crusades ruleset changes the "ability" windowclass to "ref_ability" in 3.0.4 (in campaign\record_ability.xml). There have been a few C&C fixes in 3.0.4 so this might well be part of those. But, it does mean that this module will need to be updated once 3.0.4 goes live...
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 22nd, 2014, 06:29 #23
So just to clarify, all I have to do is replace all the "ability" references to "ref_ability" and we're cool here on out? That's a super easy fix, of course.
"A ship in harbor is safe, but that is not what ships are built for." - John Shedd
"Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
-- CA (Pacific time zone) --
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April 22nd, 2014, 06:37 #24
Also, to clarify, unless FG handles this type of ability, every ability in a module create pre-3.0.4 is going to break when next version is released, I believe. That seems like something that should be handled automatically by the app, as I really don't want my old campaigns breaking next version. :P
"A ship in harbor is safe, but that is not what ships are built for." - John Shedd
"Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
-- CA (Pacific time zone) --
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April 22nd, 2014, 06:52 #25Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 22nd, 2014, 17:01 #26
Will do so - you are everywhere at once, Tren - thanks, bud!
"A ship in harbor is safe, but that is not what ships are built for." - John Shedd
"Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
-- CA (Pacific time zone) --
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April 22nd, 2014, 17:24 #27
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April 22nd, 2014, 17:25 #28
Andraax: I'm getting those same errors with the abilities in the PHB with 3.0.4 - are you seeing those, too?
"A ship in harbor is safe, but that is not what ships are built for." - John Shedd
"Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
-- CA (Pacific time zone) --
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April 22nd, 2014, 17:32 #29
That's really peculiar. Could you use your "blackbox testing hat" and reproduce the errors in the PHB? I'm not seeing any. Cheers, SF
Aliens.... Go fig?
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April 22nd, 2014, 17:42 #30
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