Thread: Pathfinder Bestiary 2 module
-
October 18th, 2011, 11:31 #1
Pathfinder Bestiary 2 module - 3rd January 2012
Attachment 2246
The attached is a module of all of the creatures found in the Pathfinder Bestiary 2 for use with the 3.5E (Pathfinder) ruleset.
Minor update:
- Default token link added (see below).
- Custom xp entry added - not used by Fantasy Grounds. For future use...
Creature tokens
A default token reference has been added for each creature - referencing the creature display name in the library module - with a .png extension. For example:
Creature: Archon, Shield
Token: tokens/Archon, Shield.png@Bestiary2
Note: this needs the manual addition of any required tokens into the "tokens" driectory in the module - named <creature name>.png
I have produced this using the latest Pathfinder Creature Parser V1.0.0.15 (find it here).
Please have a look at the module and feedback any problems you see in it. This will help to give us all an accurate, usable Bestiary 2 module and will also help me to improve the creature parser (ready for Bestiary 3!).Last edited by Trenloe; January 3rd, 2012 at 05:25. Reason: New release
-
October 18th, 2011, 11:32 #2
- Join Date
- Jul 2008
- Posts
- 812
Sweet! Well done!
-
October 18th, 2011, 11:47 #3
-
October 18th, 2011, 22:28 #4
-
October 19th, 2011, 04:58 #5
- Join Date
- Jan 2010
- Location
- Virginia, USA
- Posts
- 219
Much appreciate the hard work!
-
October 20th, 2011, 06:07 #6
- Join Date
- May 2010
- Location
- B.C., Canada
- Posts
- 387
Thank you !
-
October 20th, 2011, 14:03 #7
Thank you so much for this
Religion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
-
November 14th, 2011, 09:48 #8
New Release - 14th November
New release in post #1 - lots of nice improvements.
-
November 16th, 2011, 08:47 #9
Minor release - November 16th
Minor improvements - see post #1.
-
December 19th, 2011, 21:06 #10
- Join Date
- Jul 2010
- Posts
- 43
All these modules you're doing are fantastic.
Any chance for a magic items module?
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks