Thread: Is anyone working on Anima?
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November 17th, 2010, 00:52 #1
Is anyone working on Anima?
Hey I was wondering is anyone working on the Fantasy Flight Game Anima ruleset? I would love to get a copy of the ruleset if someone has one. I thought I would try and make a ruleset but I realize I need to have programming experience which I do not have so that would not work.
For more information feel free to contact me!
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October 14th, 2011, 19:32 #2
- Join Date
- Mar 2010
- Posts
- 42
Can I go ahead and second this request?!
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October 23rd, 2011, 22:29 #3
- Join Date
- Oct 2011
- Location
- Omaha, Nebraska
- Posts
- 12
I third this request.
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January 9th, 2012, 11:22 #4
Anima
I plan to start working on it, currently looking through pak to see how they are put together along with going through ruleset guides. Planning on experimenting with burning wheel than starting on Anima.
Location: Central Pa (East -5)
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"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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January 9th, 2012, 11:23 #5
In mean time, if you want to help out: Start looking at XML stuff and breaking down and designing the character sheet and its accompanying tabs. Creating a layout with size and position data would make accomplishing it easier, even if you can't transform it over into XML, I would suggest using either a Layout program or image manipulation program to get Pixel measurements.
The other help that you could provide is to either scan OCL and double check or type in by hand the data and descriptions of spells, summons, skills, weapons, armor, etc. As that will be a time consuming process.Last edited by Mgrancey; January 9th, 2012 at 11:30.
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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