-
May 8th, 2025, 20:09 #11Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
May 12th, 2025, 01:05 #12
- Join Date
- Aug 2006
- Posts
- 28
Screetshot from when I noticed it during that session:
CombatTrackerHPColorDelay.png
Character sheet (left side) updated as soon as the wounds were applied, but the Combat Tracker as the player (right side) still shows green till HP updated again.
-
May 12th, 2025, 01:33 #13Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
May 13th, 2025, 16:07 #14
- Join Date
- Aug 2006
- Posts
- 28
I did some testing and verified this does not happen in 5E, but does happen in PFRPG2 with no extensions running.
For all the screenshots below, the player window is on the left side, the GM window is on the right.
First testing I used the /damage 25 command and dropped the damage amount on a character with 100hp.
The GM Combat Tracker and Player's Character sheet both update at the correct time, but the player's Combat Tracker color is still a step behind. Screenshots below of damaging the character down to 50hp then healing them back to full. You'll see when the character is at 50 wounds the player's combat tracker is still green while the character sheet and GM combat tracker shows red. Then when they are healed to full the character's combat tracker updates to red while the character sheet and GM combat tracker correctly updates to green.
CT Color Update Delay 1.png
CT Color Update Delay 2.png
I did a little further testing after that using weapon damage and spell damage with the same results:
CT Color Update Delay 3.png
CT Color Update Delay 4.png
-
May 13th, 2025, 16:29 #15
@Mysteran - thanks for the screenshots and the steps. I can now reproduce the issue. I'll investigate later this week.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
May 15th, 2025, 06:02 #16
@Mysteran - I've found the issue. This will be fixed in the Tuesday update next week.
Thanks for providing the detailed information that allowed me to track this down.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
May 20th, 2025, 21:04 #17
This should be fixed for PFRPG2 (and PFRPG2 based rulesets) with the Tuesday update today: https://www.fantasygrounds.com/forum...-May-20th-2025
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks