5E Character Create Playlist
  1. #1

    Join Date
    Mar 2020
    Location
    Sydney, Australia
    Posts
    36

    Lagging issues for players

    Over the last month or two, my players - in both games that I run - are reporting serious lagging issues when playing. Noticeable delays in trying to move their characters, and in trying to resolve attacks. This has not been the case prior to this. Are there any settings I can work on to improve this - it is reaching the point of unplayability for many of them.

  2. #2
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    18,218
    Blog Entries
    9
    Are these long running campaigns? Every 6 months or so do the following:
    - Unshare images and content that is no longer needed
    - Rename the Chatlog.html file to something like chatlog-<date>.html

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  3. #3

    Join Date
    Mar 2020
    Location
    Sydney, Australia
    Posts
    36
    Thanks for the suggestions. I have followed them and I will see how it runs tonight.

  4. #4
    Quote Originally Posted by DMTCSyd View Post
    Over the last month or two, my players - in both games that I run - are reporting serious lagging issues when playing. Noticeable delays in trying to move their characters, and in trying to resolve attacks. This has not been the case prior to this. Are there any settings I can work on to improve this - it is reaching the point of unplayability for many of them.
    I began having the same issues during my last session as well as a short session for a new player to make a new character to join the long running group. I will try the suggestions that were made and see if it helps. The lag issues were from the time players loaded in as it took them a considerable time to even see the character selection screen.
    Last edited by yeknom; March 26th, 2025 at 08:14. Reason: More information
    DM/GM Since 1985. Unity and Classic Ultimate License. Currently running two Forgotten Realms 2e Groups. Group 1 is in Rappan Athuk. Group 2 is just starting and they are near Blustich. Also run an in person AD&D 2e game set in the Forgotten Realms near Eveningstar. 10 years of gaming on Fantasy Grounds. Always looking for more gamers who are into my style of GMing. Follow my forthcoming FG videos of my 2e AD&D sessions at https://www.youtube.com/@HouseRuleGamers.

  5. #5
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    18,218
    Blog Entries
    9
    Quote Originally Posted by yeknom View Post
    I began having the same issues during my last session as well as a short session for a new player to make a new character to join the long running group. I will try the suggestions that were made and see if it helps. The lag issues were from the time players loaded in as it took them a considerable time to even see the character selection screen.
    This is usually due to either a large amount of content (images) you have shared that they are trying to download. Or, slow internet bandwidth.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  6. #6
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,372
    Quote Originally Posted by yeknom View Post
    I will try the suggestions that were made and see if it helps. The lag issues were from the time players loaded in as it took them a considerable time to even see the character selection screen.
    Recently there was a change to the FG code to load all owned characters when a player logs in. If a player owns a few characters in the campaign, fully loading FG was taking longer than normal. This behavior will be changed slightly in the next application release, info here: https://www.fantasygrounds.com/forum...l=1#post740800
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  7. #7

    Join Date
    Mar 2020
    Location
    Sydney, Australia
    Posts
    36
    I applied the suggested changes - unloading all modules that aren't currently being used, and renaming the chat history so a new chat history starts. This helped, and my players reported that the lag was not as bad as previously, but it is still present. In the campaign most affected by lag issues, none of the players have more than one character, and I suspect most of them don't have any other characters in Fantasy Grounds, although I know one or two do. My internet connection is ok, but not great. It is, however, the best I can get without doubling what I am currently paying. Is this a case that FG is simply getting too crunchy for people who don't have top level connectivity?

  8. #8
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    21,931
    Here's some suggestions for things to look out for https://fantasygroundsunity.atlassia...roubleshooting

    Lag can be present if you have a lot going on at once and/or you or one of the players has a slow internet connection or are using an older computer that isn't quite up to the minimum requirements.. Ensure everyone has whitelisted FGVTT in their anti virus (this includes Windows Defender if that's all you are using). Try to not have too much stuff shared - especially a lot of large images.

    There are many other things which might cause lag but the above would be the main things to look into.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #9
    pindercarl's Avatar
    Join Date
    Jan 2015
    Posts
    1,150
    Blog Entries
    2
    Quote Originally Posted by yeknom View Post
    I began having the same issues during my last session as well as a short session for a new player to make a new character to join the long running group. I will try the suggestions that were made and see if it helps. The lag issues were from the time players loaded in as it took them a considerable time to even see the character selection screen.
    It sounds like, for the short session for the new player, you were doing character creation and not using an maps. Is this accurate? We're looking into some lag issues and it would help if we could identify whether the issues are limited to sessions with map use or are also present when not using maps. Thanks.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in