-
March 25th, 2025, 21:10 #21
In video form for those that want to check it out without hopping into the TEST channel.
-
March 25th, 2025, 21:30 #22
Good stuff!
-
March 26th, 2025, 00:08 #23---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
March 26th, 2025, 01:21 #24
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 22,009
This replaces the menus already in the existing code/scripts. No migration is required.
Regards,
JPG
-
March 26th, 2025, 09:50 #25
I've played around with the Test channel a bit to see the new menus - which I love, don't get me wrong. But why is the fontsize of the new menus so much bigger than the default fontsize of all other windows? It's a bit jarring, IMHO it would look better if it was at least approximately the same fontsize
-
March 26th, 2025, 13:09 #26
Thanks for the feedback on the font size.
-
March 26th, 2025, 19:06 #27
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 22,009
Just pushed a new Test channel update that brings the context menu size in line with other font sizes in the ruleset UI.
Regards,
JPG
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks