Fantasy Grounds Merchandise
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  1. #21
    The fix for that one will be in the big April ruleset updates I'll be moving into beta Test channel soon.

    Regards,
    JPG

  2. #22
    The Sharpshooter feat is not flagged as a General feat in the character builder; when you select "General" in the category dropdown that feat disappears.

  3. #23
    Zacchaeus's Avatar
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    Quote Originally Posted by Lazybones1969 View Post
    The Sharpshooter feat is not flagged as a General feat in the character builder; when you select "General" in the category dropdown that feat disappears.
    Thanks, I'll get that fixed.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #24
    2024 DMG: The Bag of Tricks (Tan) - Random Creature table within the Bag of Tricks (Tan) is missing the 1 - 1 Jackal entry.

  5. #25
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    Quote Originally Posted by cwsoots View Post
    2024 DMG: The Bag of Tricks (Tan) - Random Creature table within the Bag of Tricks (Tan) is missing the 1 - 1 Jackal entry.
    Thanks, I'll get that fixed.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #26
    Some of the "Non-ID Notes" fields in the items from the DMG have typos in them. I didn't do a comprehensive search, but I noticed them in the Wand of Fear, the Rod of Alertness, and the Amulet of Health.

    There is also a small typo in the description of the "Bag" item.

  7. #27
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    Quote Originally Posted by Lazybones1969 View Post
    Some of the "Non-ID Notes" fields in the items from the DMG have typos in them. I didn't do a comprehensive search, but I noticed them in the Wand of Fear, the Rod of Alertness, and the Amulet of Health.

    There is also a small typo in the description of the "Bag" item.
    Thanks, I'll note those for fixing.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #28
    Adult and Ancient Blue, Silver, Brass Dragons


    All missing their traits from the MM 2024.
    Last edited by MrDDT; April 8th, 2025 at 18:54.

  9. #29
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    Quote Originally Posted by MrDDT View Post
    Adult and Ancient Blue, Silver, Brass Dragons


    All missing their traits from the MM 2024.
    Thanks for the report; amended module should go out as a hotfix later today
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #30
    Just a few more things that came up while working on my latest adventure.

    DMG:
    Item description, "Gold statuette with rubies": Ggold
    Potion of greater invisibility, value should be 20k, not 40k (consumable item)

    I noticed that all of the non-magical treasure items in the DMG have been given a weight of 0.04 lbs. That's fine for something like jewelry, but can be odd for something like "Ceremonial gold armor." Not a big deal, but those of us who use encumbrance will have to fix those items manually as we put them in our games. I realize that whoever's converting these has to come up with a value since they are not provided in the original source, but in some past products (e.g., "Tales from the Yawning Portal") miscellaneous treasure items were given more realistic weights.

    MM:
    Lich: spacing in Inevitable Siphon description: "W ish spell"
    Ancient Green Dragon: Lair actions are missing last character in title and description

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