GI JOE RPG Launch
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  1. #11
    Quote Originally Posted by pindercarl View Post
    Can you provide a copy of the image asset and XML metadata that you are using? I haven't been able to reproduce with images I have locally. Thanks.
    Hello Carl,

    I've provided my campaign folder that also includes both webm and xml file :
    https://drive.google.com/file/d/14JW...ew?usp=sharing

    Let me know if you need the original file or those in the campaign folder are enough for you.

    Sincerely,
    LordDante123

  2. #12
    Quote Originally Posted by pindercarl View Post
    Can you provide a copy of the image asset and XML metadata that you are using? I haven't been able to reproduce with images I have locally. Thanks.
    Hello Carl,

    I gave you access to the file.

    The whole campaign folder is zipped, you can find both webm & xml file of the map in the related directory that store the pictures.

    I remain available should you need anything.

    Sincerely,
    LordDante123

  3. #13
    @carl,

    This bug, is it determined and in the works to be fixed?

    Jason

  4. #14
    pindercarl's Avatar
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    Quote Originally Posted by jharp View Post
    @carl,

    This bug, is it determined and in the works to be fixed?

    Jason
    This bug has been fixed and will be available in the next Release update.

  5. #15
    LordEntrails's Avatar
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    Quote Originally Posted by pindercarl View Post
    This bug has been fixed and will be available in the next Release update.
    Thanks, I just discovered it was impacting the adventure module I just released. Do you know if it will fix the module or just the campaign (so I will need to re-export and update my product)?

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  6. #16
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    Quote Originally Posted by LordEntrails View Post
    Thanks, I just discovered it was impacting the adventure module I just released. Do you know if it will fix the module or just the campaign (so I will need to re-export and update my product)?
    You should not need to re-export, this was an error applying the metadata. The data, itself, should be correct.

  7. #17
    LordEntrails's Avatar
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    Quote Originally Posted by pindercarl View Post
    You should not need to re-export, this was an error applying the metadata. The data, itself, should be correct.
    Good news, thanks
    It also looked like it applied to pins, paint layers, Lighting and maybe FX. But Assume you are aware of that too. I can provide if needed.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  8. #18
    pindercarl's Avatar
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    Quote Originally Posted by LordEntrails View Post
    Good news, thanks
    It also looked like it applied to pins, paint layers, Lighting and maybe FX. But Assume you are aware of that too. I can provide if needed.
    The bug fix only applied to metadata that is loaded with an image (if present). Any data exported into a module should be fine, as that is an entirely different type of export. Please follow-up if you have any issues with data in your module.

  9. #19
    This has been addressed in the the latest release. Please run a new Check for Updates.

    Regards,
    JPG

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