Thread: Fallout FG Weapons Damage Bug
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November 1st, 2024, 21:54 #1
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Fallout FG Weapons Damage Bug
Hello,
I am currently experiencing an issue with my Fallout FG campaign concerning an equipment bug. When I equip any new weapons for any characters/npc sheets suddenly
the weapon damage die shows "0" and will not roll damage for the weapon. This is a recent issue as my older weapon stats still work properly and I would like assistance. Thanks
I am using the 2D20 Fallout Roleplaying Game Rule Set btw.
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November 1st, 2024, 22:57 #2
Check to see what type of attack you are accomplishing. There should be an empty space right of the name to cycle the attack type. This should update the numbers correctly.
Dominic Morta
Ruleset Developer
Smiteworks
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November 2nd, 2024, 00:11 #3
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I tried changing the ranged/melee icon. This did not change the damage dice.
Damage Dice.jpg
Weapon that is not working.jpgLast edited by Quixdraw21; November 2nd, 2024 at 00:16.
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November 2nd, 2024, 01:50 #4
Please export the character and post it here for me to test with.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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November 2nd, 2024, 17:43 #5
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November 2nd, 2024, 21:41 #6Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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November 6th, 2024, 23:09 #7
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November 7th, 2024, 16:24 #8
The mod in that weapon has it's base damage set to 1 and it's damage adjusted (both fields) -1. So it will always make the damage 0. You need to change the -1 from damage to fire rate as that is where the -1 should've been placed there.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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