-
October 23rd, 2024, 03:57 #1
- Join Date
- Nov 2021
- Location
- Madeira
- Posts
- 34
Is there a possibility to change the base die of a skill check?
I recently started to run DCC, which is a new system for me. AFAIK skill checks are just attribute checks, but if the character is untrained in something their base die is d10. The default die, when grabbing it from the character sheet is a d20. Can this be changed on the fly by using a modifier or something like this? Maybe there is something to do a -4d just the like modifiers in the bottom left (since d20 -4d should be d10)
-
October 23rd, 2024, 21:57 #2
You mean like this? Bottom left of the screen.
Screenshot 2024-10-23 165326.pngUltimate License Holder
-
October 23rd, 2024, 22:53 #3
- Join Date
- Nov 2021
- Location
- Madeira
- Posts
- 34
Yeah, I know about this. But I need a -4d modifier, not a -3d
-
November 14th, 2024, 10:22 #4
- Join Date
- Feb 2016
- Posts
- 265
In the skills tab I created 6 skills with attribute names and a d10 to roll
-
November 18th, 2024, 23:10 #5
- Join Date
- Nov 2021
- Location
- Madeira
- Posts
- 34
-
November 19th, 2024, 09:27 #6
- Join Date
- Feb 2016
- Posts
- 265
I don‘t really know what you mean.
If its the two weapon fighting, if I remember correctly, it should be implemented into the system
-
November 19th, 2024, 13:49 #7
Yeah the halfling two-weapon fighting skill is integrated into the ruleset. Just click the "2-Weapon Fighting" check box on the Actions Tab; the character has to be on the Combat Tracker too for it to work properly, if I'm remembering correctly.
And it registers a crit on a nat 16.Last edited by Tabarkus; November 19th, 2024 at 13:55.
-
November 20th, 2024, 21:23 #8
- Join Date
- Nov 2021
- Location
- Madeira
- Posts
- 34
I don't fully understand this. If the agility is considered to be 16, then the bonus should also be +2 when attacking, but the system doesn't accord for that. The d16 are correct, but not the modifiers
-
November 21st, 2024, 00:31 #9
- Join Date
- Feb 2016
- Posts
- 265
Could it be that agility only determines the die sizes and you still attack with strength?
-
November 21st, 2024, 01:07 #10
Yeah, what Loco said. DCC doesn't have a "finesse" melee weapon designator; unless you want it to that is. The halfling two-weapon rule is melee only.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks