GI JOE RPG Launch
  1. #1

    Feature Missing (Area)

    Hello,

    It is not currently possible to configure an Area attack in this Ruleset. Would it be possible to add this feature, please?

    Perhaps we should add a new type of attack that would have twice the damage line only (Effect DC and Damage DC), for example. But not the attack details.
    This is how I set up my area attacks (see my screenshot).

    A reminder of the rule:
    This extra allows an effect that normally works on a single
    target to affect an area. No attack check is needed; the
    effect simply fills the designated area, based on the type
    of modifier. Potential targets in the area are permitted
    a Dodge resistance check (DC 10 + effect rank) to avoid
    some of the effect (reflecting ducking for cover, dodging
    out of the way, and so forth). A successful resistance check
    reduces the Area effect to half its normal rank against that
    target (round down, minimum of 1 rank).
    (it's very similar to a spell requiring a save in a D&D-based ruleset with full or half damage like a Fireball).

    Thank you
    Attached Images Attached Images

  2. #2
    Something to put on my notes the next time I am able to circle back and look at the ruleset. For now, I would suggest you continuing with what you have above as that looks like it will work.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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  3. #3
    Thank you supperteddy57

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