Thread: New Tutorial Campaign
-
May 10th, 2024, 16:25 #1
New Tutorial Campaign
New Tutorial Campaign
We created a new tutorial campaign you can install and read through to get up and going. The campaign is targeted towards D&D fifth edition, but the same principles apply to most rulesets.
Tutorial Campaign
-
May 10th, 2024, 18:38 #2
Nice one.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
May 10th, 2024, 18:39 #3
- Join Date
- Mar 2005
- Location
- Panama
- Posts
- 96
Thank you!
-
May 10th, 2024, 19:03 #4
Looks really good and much more in-depth than the previous "5e Sample campaign".
I think the "Turning on effects for Players" entry needs to be cleaned up. It looks like some details on instructions for editing or creating Story entries got mixed up in that page.Last edited by jrowsey1; May 10th, 2024 at 19:05. Reason: typos
-
May 11th, 2024, 19:53 #5
I think it was a missed opportunity to show how inventory locations work
aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
-
May 11th, 2024, 21:59 #6
The nice thing is that we can modify this as we go and it will be there for anyone installing in the future.
What are you wanting to show with inventory locations? Placing stuff in a backpack to group them and have it calculate the encumbrance change when it is equipped or not?
-
May 12th, 2024, 04:48 #7
That'd be a good thing to show I think. I don't know how many player's characters I have had the opportunity to look at and the inventory is just a mess and things are difficult to find.
Special campaigns like this should have some kind of "pull" request to update when desired by the client user...in my opinion anyway.aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
-
May 12th, 2024, 15:17 #8
- Join Date
- Nov 2019
- Posts
- 138
-
August 13th, 2024, 21:27 #9
Templar
- Join Date
- Nov 2014
- Posts
- 112
The D&D 5e Tutorial Campaign is now included in Fantasy Grounds VTT by default for all users and can be found in the Select Campaign list on the main FGU screen under Tutorial 5E Campaign.
The tutorial wiki page has also been updated to reflect this.
Link: https://fantasygroundsunity.atlassia...es/2450784261/
-
August 15th, 2024, 05:57 #10
- Join Date
- Dec 2016
- Location
- Las Vegas NV
- Posts
- 566
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks