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  1. #11
    Quote Originally Posted by Vass_Dts View Post
    Also came to report the same and to add the following tidbit: if you use the token select toggle button and draw a rectangle, you get to select the token. But right clicking it still ignores that it's a token, so I can't delete it. It does get deleted with 'delete all tokens' however.
    Exactly.
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  2. #12
    pindercarl's Avatar
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    Quote Originally Posted by Laerun View Post
    Still broken. Token selection tool works, manually selection does not work on a map for the 3D Animated token, used as a Token.

    With FG v4.5.3

    - DnD5e rule set.
    - Token Selection Mode works on a map.
    - Manual selection of clicking on an animated token does not allow for selection.
    - Attaching new/fresh campaign for testing.
    - Screen Shots included in the image folder, 3D animated asset used is in the tokens folder.
    Thanks for attached the campaign. The issue has been identified and a fix has been submitted. In the meantime, the anecdotal "fix" to switch the view type will address this.

  3. #13
    pindercarl's Avatar
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    Quote Originally Posted by Vass_Dts View Post
    Also came to report the same and to add the following tidbit: if you use the token select toggle button and draw a rectangle, you get to select the token. But right clicking it still ignores that it's a token, so I can't delete it. It does get deleted with 'delete all tokens' however.

    EDIT:
    Also, forgot to mention something else that is probably related. Tokens with transparency are only selectable on the part that has actual pixels (not in the transparent/alpha channel area).
    EDIT2: Can confirm that the workaround that @Maasq mentioned does indeed work.
    Tokens selection ignoring transparent pixels is intentionally.

  4. #14
    I just pushed the fix the @pindercarl provided. Please run a new Check for Updates, and let us know if that addresses the issue.

    Regards,
    JPG

  5. #15
    Vass_Dts's Avatar
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    Quote Originally Posted by pindercarl View Post
    Tokens selection ignoring transparent pixels is intentionally.
    I’ll allow it. 😝

    Yeah, the hotfix did it.

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