Cosmere RPG Beta Launch
Page 3 of 4 First 1234 Last
  1. #21
    Quote Originally Posted by jow1099 View Post
    Hello all, I wasn't sure where to post about this issue but here goes. So when I first started using the Transformers E20 ruleset I was excited about the potential. As we were going through character creation though I ran into a lot of issues with the "alt mode" button on the main tab of the character sheet and the ability to edit the name of the created alt mode in the combat tracker. For some reason now anytime I switch the Mode out it throws and error
    Attachment 61166
    I've also had issues with changing the name of the alt mode in the combat tracker suffice to say I was able to edit it before but now I can't change anything on the name field in the combat tracker or on the alt mode popup window.
    Attachment 61167
    Attachment 61168

    Please help. thank you!

    forgot to add that I've tried deleting the Corerpg ruleset and redownloading it multiple times and nothing changes.
    It was definitely related to some of the changes we've been making to icons and tabs.
    I've already found it and updated the sheet and it appears to be working properly. I'll bring this up right away and we'll get a pushed fixed out to you and other players ASAP. Thanks for bringing this up.


    On the note about not being able to change names in the Combat Tracker. This is because we don't let Player Character sheets have their name changed in the Combat Tracker. And the altmode mini sheets are different, but still counted as players. I retested it just to make sure, but changing the name on the altmode sheet itself will change the Combat Tracker name, and you don't have to close/re-open to do it. It'll update as you make the changes.
    "If you love it, mod it."
    Ruleset Developer
    Smiteworks

  2. #22
    Quote Originally Posted by Tarkonian View Post
    It was definitely related to some of the changes we've been making to icons and tabs.
    I've already found it and updated the sheet and it appears to be working properly. I'll bring this up right away and we'll get a pushed fixed out to you and other players ASAP. Thanks for bringing this up.


    On the note about not being able to change names in the Combat Tracker. This is because we don't let Player Character sheets have their name changed in the Combat Tracker. And the altmode mini sheets are different, but still counted as players. I retested it just to make sure, but changing the name on the altmode sheet itself will change the Combat Tracker name, and you don't have to close/re-open to do it. It'll update as you make the changes.
    Awesome! Thanks so much for getting back to me on this I'll look forward to the fix/update and see If I can get it working!

    Update: just verified it's working! Thanks again! I love the alt mode feature it's fantastic! Would like to see something similar for 5E druids or other shapeshifter classes!
    Last edited by jow1099; July 1st, 2024 at 05:02.

  3. #23
    Quote Originally Posted by jow1099 View Post
    Awesome! Thanks so much for getting back to me on this I'll look forward to the fix/update and see If I can get it working!

    Update: just verified it's working! Thanks again! I love the alt mode feature it's fantastic! Would like to see something similar for 5E druids or other shapeshifter classes!
    Thank you. I love to hear that!
    I got permission to try something new out with Transformers/GI JOE ruleset and I created some different features like the transforming and attack prompts.
    We learned a lot from this ruleset and I'm looking to take what we learned (with the feedback from everyone playing it) and making bigger changes like that in the future. But that will take time.
    "If you love it, mod it."
    Ruleset Developer
    Smiteworks

  4. #24
    While running my game with my children and nephews we encountered an issue tonight with the Attack Prompt not working. While skill roles were unaffected, the roll would move to the attack prompt as normal, but then the attack prompt was not rolling. I clicked the box next to it on accident and it complained about the close utility box being deprecated.

    Screenshot 2024-08-19 200330.jpg

  5. #25
    Quote Originally Posted by bcoker View Post
    While running my game with my children and nephews we encountered an issue tonight with the Attack Prompt not working. While skill roles were unaffected, the roll would move to the attack prompt as normal, but then the attack prompt was not rolling. I clicked the box next to it on accident and it complained about the close utility box being deprecated.

    Screenshot 2024-08-19 200330.jpg
    Hello!

    I have good news! This was reported in the GI JOE Bug Report thread over the weekend, and after some work, it appears to be working again on my machine. I am running some more tests tonight and tomorrow to make sure it's up an running again before we push out an update this week. I will post here again as soon as I get it pushed though. Thank you for letting us know!
    "If you love it, mod it."
    Ruleset Developer
    Smiteworks

  6. #26
    << Making this post for both E20 GI JOE & E20 Transformers >>

    I've pushed a fix for the Attack Prompt System (APS) to live, as well as adjusted the APS size in both client and host so they can see the attacks.

    Please test this on your local machines and let me know if you continue to have any issues with queue'ing an attack, or rolling damage from that attack. Or if the APS window is not showing any attacks in it.
    "If you love it, mod it."
    Ruleset Developer
    Smiteworks

  7. #27
    Running into an error message when trying to create a New Threat. If I have NPCtype set to Transformer and I go to the Ability Tab I get a Scripting Execution error

    TransformerError.png

  8. #28
    Quote Originally Posted by Greylurker View Post
    Running into an error message when trying to create a New Threat. If I have NPCtype set to Transformer and I go to the Ability Tab I get a Scripting Execution error

    TransformerError.png
    I was able to recreate this and have been working on it. I'll hopefully have a fix up soon.
    "If you love it, mod it."
    Ruleset Developer
    Smiteworks

  9. #29
    Quote Originally Posted by Greylurker View Post
    Running into an error message when trying to create a New Threat. If I have NPCtype set to Transformer and I go to the Ability Tab I get a Scripting Execution error

    TransformerError.png
    This was fixed and tested this week. It should be on the live version now and you'll just need to run the updater to pull the changes.
    "If you love it, mod it."
    Ruleset Developer
    Smiteworks

  10. #30
    Both of the new adventures have the same title in the mods window. Both say "Transformers RPG Adventure"

Page 3 of 4 First 1234 Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
GI JOE RPG Launch

Log in

Log in