Thread: 3.5E/PFRPG Distance Conditional
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January 29th, 2024, 03:23 #1
3.5E/PFRPG Distance Conditional
This is a small extension that adds the DISTANCE conditional. When used with IFT in particular it can turn on and off other effects based on the distance between tokens.
Forge Link: https://forge.fantasygrounds.com/shop/items/1567/view
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January 30th, 2024, 09:49 #2
uuuuh, nice, immediately downloaded!
My extensions for 3.5e and Pathfinder
Bug reports please here
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February 13th, 2024, 23:54 #3
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- Mar 2020
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Presumably, this can be used for Ranged ATK adjustments using targeting. If so, can you provide a really basic example?
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February 14th, 2024, 22:24 #4
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February 15th, 2024, 21:07 #5
I just noticed the Forge page seems to have gobbled all my < and > symbols I'll try and get that fixed.
In the meantime
Code:Point Blank Shot; IFT: DISTANCE(<=30); ATK: 1 ranged; DMG: 1 ranged
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February 16th, 2024, 01:43 #6
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Thank you!
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February 18th, 2024, 00:05 #7
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If a character carries a light crossbow and an effect is applied, can this effect and your extension be used to do this?
Light Crossbow; IFT: DISTANCE(>80); ATK: -2 ranged; IFT: DISTANCE(>160); ATK: -4 ranged; IFT: DISTANCE(>240); ATK: -6 ranged; IFT: DISTANCE(>320); ATK: -8 ranged; IFT: DISTANCE(>400); ATK: -40 ranged
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February 18th, 2024, 01:59 #8
That should work, but I believe you want to do `ATK: -2 ranged` for every conditional since they'll stack rather than override.
Also may want to look into this extension which accomplishes a similar goal: https://forge.fantasygrounds.com/shop/items/406/view
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February 18th, 2024, 22:01 #9
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After a bit of testing, these worked together
Light Crossbow; IFT: DISTANCE(>80); ATK: -2 ranged; IFT: DISTANCE(>160); ATK: -2 ranged; IFT: DISTANCE(>240); ATK: -2 ranged; IFT: DISTANCE(>320); ATK: -2 ranged; IFT: DISTANCE(>400); ATK: -40 ranged
Point Blank Shot; IFT: DISTANCE(<=30); ATK: 1 ranged; DMG: 1 ranged
Thank you so much for this, what a time saver.
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September 12th, 2024, 17:22 #10
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- Sep 2018
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Hey, I'm trying to get Protection from Arrows to work, doing something like:
IFT: DISTANCE(>=5); DR: 10 magic
But it's just not working, it's granting the DR regardless of token distance, any ideas?
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