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Thread: Keywords

  1. #1

    Keywords

    Is there a way to make an effect that adds a Keyword to something?

    For example... The damage from Smite is supposed to be effected by Arcane Resistance, but the automation doesn't pick that up. But, if I had a way to add a Keyword as part of Smite's effect, then it would. Is there any way to do that?
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  2. #2
    Doswelk's Avatar
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    You can either manually add and remove the keyword Arcane on each weapon/attack that is affected by smite, then remove it again afterwards.

    OR manually reduce damage like you would in a face-to-face game, like I do
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  3. #3
    Quote Originally Posted by Doswelk View Post
    You can either manually add and remove the keyword Arcane on each weapon/attack that is affected by smite, then remove it again afterwards.

    OR manually reduce damage like you would in a face-to-face game, like I do
    What are these face to face games you speak of? I'm all FG, all the time!

    But yeah... I had considered those options, but I was just hoping there was some cool way I could do it. Thanks for chiming in!
    FGU Ultimate License - Savage Worlds GM

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