Thread: Exporting & Pins
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September 17th, 2023, 08:47 #1
- Join Date
- Mar 2021
- Posts
- 2
Exporting & Pins
I have been building a campaign to use as a master module so I can export it and run in another campaign where I'll make edits as the game goes along. So far, so good! However, I've encountered one problem I just can't figure out. One of my maps won't export the new pins I add to it. Other images maintain their pins or include new pinned links. But the over world map image I'm adding pins to, just won't update when I export.
I'd be happy to provide more information if the problem isn't clear, but if anybody might know what's happening, I'd be oh so grateful!
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September 17th, 2023, 09:48 #2
Welcome to the forums.
If you are using the world map in the play campaign and you made any edits in that campaign you'll need to revert changes on that image in order to see the edits from the module version of the map. Right click on the map name in the image list and select revert changes from the context menu.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/
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September 17th, 2023, 10:08 #3
- Join Date
- Mar 2021
- Posts
- 2
Thank you for the warm welcome! And the sage advice! I'm good to go again! Didn't know that the edits locked out future module updates. I'll certainly keep that in mind ^~^
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September 17th, 2023, 13:48 #4If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/
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