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  1. #1

    Issues with adding doors if wall layer is in a folder (SWADE)

    In Savage Worlds New campaign, no extensions

    Steps: Create new image (or what ever map you want to work on, new image used to remove variables). Turn on grid. Turn on Walls Layer (to separate it from your "image" so you can turn walls on / off, and not the image on/off) Draw walls (box used for test), Draw Door.

    Expected Result: Door cuts wall section inside the door

    Gotten Result: IF Wall layer is inside a folder when you create the door, the wall section inside the square is cut correctly, but a wall section from the side is also cut creating a weird triangle effect.


  2. #2
    pindercarl's Avatar
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    Quote Originally Posted by Camberme View Post
    In Savage Worlds New campaign, no extensions

    Steps: Create new image (or what ever map you want to work on, new image used to remove variables). Turn on grid. Turn on Walls Layer (to separate it from your "image" so you can turn walls on / off, and not the image on/off) Draw walls (box used for test), Draw Door.

    Expected Result: Door cuts wall section inside the door

    Gotten Result: IF Wall layer is inside a folder when you create the door, the wall section inside the square is cut correctly, but a wall section from the side is also cut creating a weird triangle effect.

    Thanks for the detailed report. I'll take a look at it.

  3. #3
    pindercarl's Avatar
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    The issue has been resolved and should be fixed in the next release. Thanks again for the bug report.

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