Thread: Powers missing modifiers
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September 10th, 2023, 14:45 #1
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Powers missing modifiers
So my powers are missing modifier that other players have for example protection in swade can be set to give extra points and/ot toughness. These modifiers aren't in the spell neither the cost aren't shown. I know they used to be there I am at a loss what to do. There are other powers with similiar problems and lots of missing effects.
Does anyone know a way to fix this?Ultimate Licence Holder - it only took 5 years but I started to GM in FG in 2019
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September 10th, 2023, 16:19 #2
Last edited by Jiminimonka; September 10th, 2023 at 16:22.
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September 10th, 2023, 16:58 #3My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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September 10th, 2023, 17:31 #4
What is missing? I can see 6 effects in that screenshot. There are meant to be more?
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September 10th, 2023, 21:59 #5
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One thing that is missing from protection is the cost for extra armour and changing to toughness, other powers are missing the strong effect for debuffing, I cannot find the shroud effect anymore. Something odd has happened to the powers and modifier as various costs and modifiers have vanished.
Shoudl go through and make a list?Ultimate Licence Holder - it only took 5 years but I started to GM in FG in 2019
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September 12th, 2023, 18:30 #6
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Protection was changed. That change is in the newest printing of the core rules, and Ikeal updated the FGU SWADE rules to match changes to Protection, Entangle, and a few other things.
Could this be what you're seeing?
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September 12th, 2023, 20:33 #7
Yeah I think it is that Mike. Rifts Mega Powers are not updated like the SWADE and Fantasy Companion verisons.
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September 12th, 2023, 22:20 #8
I believe that's what I'm seeing. I downloaded the most recent update of SWADE from the Pinnacle website yesterday and as an example, the only modifier listed under the Protection power in that PDF is Extra Recipients [+1]. So after factoring in the 3 global modifications that suit the power (Glow/Shroud, Hinder/Hurry and Range), thoser are the 4 modifiers I have for Protection in FGU. Gone are the More Armor and Toughness modifiers that were in my older 5.7 SWADE PDF.
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September 14th, 2023, 12:06 #9
Latest correct PDF is version 5 (From now on all version numbers are simply based off print run number)
Here is change notes if you need them https://peginc.com/product/savage-wo...ition-updates/
Anything marked [5.0] has been done or will be done very soon.Last edited by Lonewolf; September 14th, 2023 at 12:09.
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