Thread: Star Wars/Genesys Modules
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August 30th, 2023, 12:11 #11
It's been a while! Hope you're doing well?
This sounds like there's a mix of the base module and the custom module you've created being active at the same time. For your skill example, the link in the skills tab of the character sheet is not hard coded to the skill you dragged in, there's code behind that searches the available skills data (shared records, open modules, etc.) to find a record to open when you click the link - if it shows one of the base records then that module is also open.
So, make sure that both you (the GM) and the players only have the modules open that they need. If those modules have records of the same name, then they'll need to be extra careful in adding the correct one to their character sheet.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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