Thread: coding numbers per level...
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August 22nd, 2023, 08:07 #1
coding numbers per level...
Mods, First, If I am making too many posts please let me know. I am trying to keep each question specific.
I found this on the Wiki:
H[other tag] Half of the other tag bonus
X[other tag] Multiply other tag by X where X is 2-9
Adds an arbitrary number X to other tag. Works only in effects which supports a number as bonus type. Beware the space between the X and [other tag].
-[other tag] Negative the other tag bonus (including half and double)
So If I have a BAB 11 then the following should be the results I believe (all decimals dropped)
[HBAB] =5
[3BAB] =33
[-2BAB] =-22
[QBAB] =2
I have Feat that you get +1 and +1 every 5 CL (so +2 @5, +3@10, +4@15, +5@20)
Is there a way to do that?
DMG: 1 [QCL] is off by 1 (you get each step 1 CL early)
If you could force any decimal to always round up then DMG: 1 [QCL]
I was able to get Deadly Aim to work like this:
ATK:-1 [-QBAB]; DMG: 2 [QBAB] [QBAB]
where before I was creating an effect for each step, so I just am wanting to make sure I am not missing anything else.Last edited by Morenu; August 22nd, 2023 at 08:24.
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August 22nd, 2023, 08:22 #2
If you are using Kel's extended Automation extension you can put it as DMG: [^QCL]
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August 22nd, 2023, 08:26 #3
Ah HAH! so that rounds up decimals? THANK YOU!
My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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August 22nd, 2023, 13:48 #4
Usually we do say keep threads to do with a specific issues/question. But as you appear to be asking lots of questions about doing effect/ability coding with specific extension/s enabled it would be better if you have a single thread related to all of these questions - with the first post clearly stating which extensions you're working with. Otherwise community members might waste their time responding without knowing your exact setup (I nearly did), and/or the Pathfinder 1st Edition subforum is going to fill up with threads with one/two post all around similar questions.
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